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<blockquote data-quote="Mistwell" data-source="post: 6664343" data-attributes="member: 2525"><p>First, I disagree. You can make RPG products for D&D without the SRD, you just can't use some trademarks and trade dress. Some companies are doing it right now. Some companies did it before the SRD even existed (starting in 1976). The SRD helps spell things out easier for companies, it makes it a lot easier to do it without an attorney, but it's not required for companies to make such products. It takes and gives a few extra rights here and there. But it's not needed.</p><p></p><p>Second, you keep talking about the "tradition" of D&D being in the OGL. It's not. That's not what tradition means. You don't "inherit the tradition" of Judaism by quoting the Talmud, you don't "inherit the tradition" of the Masons by writing about the Masons and quoting their books, you don't "inherit the tradition" of any group or culture by quoting their rules or history. Anyone can "inherit the tradition" of D&D, without the OGL. The OGL is a license, not a trusts and estates tool to pass on a body of tradition.</p><p></p><p>Third, the SRD actually DECREASES the amount of "traditional" things you can use. It excludes the most iconic elements of D&D - that's more "tradition" than the generic items you can make more use of. </p><p></p><p></p><p></p><p>You had that right anyway. You're mistaken about what the OGL is and does. You think it's necessary to make D&D products - Judges Guild was doing it before there was such a thing as WOTC. You don't need the OGL for that. The OGL makes certain things easier, it makes using some trademark and trade dress much easier, but it's not necessary for products to be made to support D&D rules. It can be done without it, and has been done without it, and would have continued to be done without it.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6664343, member: 2525"] First, I disagree. You can make RPG products for D&D without the SRD, you just can't use some trademarks and trade dress. Some companies are doing it right now. Some companies did it before the SRD even existed (starting in 1976). The SRD helps spell things out easier for companies, it makes it a lot easier to do it without an attorney, but it's not required for companies to make such products. It takes and gives a few extra rights here and there. But it's not needed. Second, you keep talking about the "tradition" of D&D being in the OGL. It's not. That's not what tradition means. You don't "inherit the tradition" of Judaism by quoting the Talmud, you don't "inherit the tradition" of the Masons by writing about the Masons and quoting their books, you don't "inherit the tradition" of any group or culture by quoting their rules or history. Anyone can "inherit the tradition" of D&D, without the OGL. The OGL is a license, not a trusts and estates tool to pass on a body of tradition. Third, the SRD actually DECREASES the amount of "traditional" things you can use. It excludes the most iconic elements of D&D - that's more "tradition" than the generic items you can make more use of. You had that right anyway. You're mistaken about what the OGL is and does. You think it's necessary to make D&D products - Judges Guild was doing it before there was such a thing as WOTC. You don't need the OGL for that. The OGL makes certain things easier, it makes using some trademark and trade dress much easier, but it's not necessary for products to be made to support D&D rules. It can be done without it, and has been done without it, and would have continued to be done without it. [/QUOTE]
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