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Story Hour
Pogre's Story Hour - with Pics of Minis & Scenery (Final Update)
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<blockquote data-quote="pogre" data-source="post: 496500" data-attributes="member: 6588"><p>Introduction</p><p>Pogre’s campaign – To Save a Soul</p><p></p><p>One of the attractions that brought me to EN World was my friend Ben Durbin mentioning his fine story hour about his character Wulf Ratbane. I read the story from start to finish and really was impressed with his efforts (still am). I moved on to Pirate Cat’s story effort and quickly realized why it was the top story hour around here. There are a lot of other great story hours here and I at least scan all of the D&D versions.</p><p></p><p>When I made the decision to write my own story hour I wanted to make sure I could offer two things:</p><p></p><p>1. Quality and</p><p>2. Something different than any other current story hour.</p><p></p><p>Naturally, the judges of the story hour’s quality are the readers, but I will offer a couple of things that are different:</p><p></p><p>1. Pictures of Miniatures and scenery. I use tons of miniatures and scenery in our game. I have taken pictures of our game in progress and will post them right along with the episodes. The pictures I post here will actually be thumbnails. I will include links to the larger picture that are stored on my server. I will do my utmost to be kind to those with dial-ups.</p><p></p><p> Taking pictures of the miniatures and scenery is a skill/art that I am improving at, but some of the early pics may be a bit frustrating for lack of detail. Hang with me, they do and will improve.</p><p></p><p>2. Graphically described kill shots. I really enjoy writing descriptions of combat and slaying blows. The campaign is full of combat and lots of mayhem. I realize it is not everyone’s cup of tea, but one of my group’s favorite parts of D&D is the challenging combats. Naturally, I will have to keep my descriptions within the bounds of Eric’s Grandmother’s values.</p><p></p><p>I hope you take away a number of things from the story hour, especially enjoyment! Not all of the miniatures are painted to a show quality as many of them are over 15 years old. However, you will see many pieces that are very well painted. </p><p></p><p>The scenery is a mix of hand built stuff, master maze, and Hirst Arts blocks. If you want to know how something was done, feel free to jump in! I hope the scenes inspire readers to do something bigger or better with their modeling and miniatures. </p><p></p><p>This is an on-going campaign, I am anxious to hear any suggestions you have as well. Keep in mind the story hour will run about a session behind the current play session. “You should do this next time” suggestions will not help me. Finally, if you can steal a plot hook or encounter or two that’s great too, I know that’s why I read story hours.</p><p></p><p>- pogre</p></blockquote><p></p>
[QUOTE="pogre, post: 496500, member: 6588"] Introduction Pogre’s campaign – To Save a Soul One of the attractions that brought me to EN World was my friend Ben Durbin mentioning his fine story hour about his character Wulf Ratbane. I read the story from start to finish and really was impressed with his efforts (still am). I moved on to Pirate Cat’s story effort and quickly realized why it was the top story hour around here. There are a lot of other great story hours here and I at least scan all of the D&D versions. When I made the decision to write my own story hour I wanted to make sure I could offer two things: 1. Quality and 2. Something different than any other current story hour. Naturally, the judges of the story hour’s quality are the readers, but I will offer a couple of things that are different: 1. Pictures of Miniatures and scenery. I use tons of miniatures and scenery in our game. I have taken pictures of our game in progress and will post them right along with the episodes. The pictures I post here will actually be thumbnails. I will include links to the larger picture that are stored on my server. I will do my utmost to be kind to those with dial-ups. Taking pictures of the miniatures and scenery is a skill/art that I am improving at, but some of the early pics may be a bit frustrating for lack of detail. Hang with me, they do and will improve. 2. Graphically described kill shots. I really enjoy writing descriptions of combat and slaying blows. The campaign is full of combat and lots of mayhem. I realize it is not everyone’s cup of tea, but one of my group’s favorite parts of D&D is the challenging combats. Naturally, I will have to keep my descriptions within the bounds of Eric’s Grandmother’s values. I hope you take away a number of things from the story hour, especially enjoyment! Not all of the miniatures are painted to a show quality as many of them are over 15 years old. However, you will see many pieces that are very well painted. The scenery is a mix of hand built stuff, master maze, and Hirst Arts blocks. If you want to know how something was done, feel free to jump in! I hope the scenes inspire readers to do something bigger or better with their modeling and miniatures. This is an on-going campaign, I am anxious to hear any suggestions you have as well. Keep in mind the story hour will run about a session behind the current play session. “You should do this next time” suggestions will not help me. Finally, if you can steal a plot hook or encounter or two that’s great too, I know that’s why I read story hours. - pogre [/QUOTE]
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Pogre's Story Hour - with Pics of Minis & Scenery (Final Update)
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