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Point-Based Magic or "buy a Spell"
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<blockquote data-quote="Cheiromancer" data-source="post: 1648494" data-attributes="member: 141"><p>My favorite system has 3 cantrips a day for free: after that 1 cantrip costs 1 point. For higher level spells the cost is 1 plus the spell level: a 1st level spell cost 2 points, a 2nd level spell cost 3, and so on. You also get bonus spells from high ability scores.</p><p></p><p>An apprentice level wizard starts with 1 point. At each level he gets a number of points equal to the level he just reached. So a first level wizard has 2 points (1 from his apprentice level, +1 from 1st level). When he gets to 2nd level he gets 2 more points, enough for a second 1st level spell. At third level he gets 3 more points, and so on.</p><p></p><p>Such a system can be used to reproduce the charts for spells/day pretty well.</p><p></p><p>One weakness of any spell point system is that it allows high level spells to be turned in for absurd amounts of 1st level spells. It can also lead to a wizard casting an unusual number of high level spells each day. There are various ways of dealing with this; first, you can deny it is a problem; second, you can implement some kind of spell burn system that discourages too many spells from being cast, especially high level spells.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 1648494, member: 141"] My favorite system has 3 cantrips a day for free: after that 1 cantrip costs 1 point. For higher level spells the cost is 1 plus the spell level: a 1st level spell cost 2 points, a 2nd level spell cost 3, and so on. You also get bonus spells from high ability scores. An apprentice level wizard starts with 1 point. At each level he gets a number of points equal to the level he just reached. So a first level wizard has 2 points (1 from his apprentice level, +1 from 1st level). When he gets to 2nd level he gets 2 more points, enough for a second 1st level spell. At third level he gets 3 more points, and so on. Such a system can be used to reproduce the charts for spells/day pretty well. One weakness of any spell point system is that it allows high level spells to be turned in for absurd amounts of 1st level spells. It can also lead to a wizard casting an unusual number of high level spells each day. There are various ways of dealing with this; first, you can deny it is a problem; second, you can implement some kind of spell burn system that discourages too many spells from being cast, especially high level spells. [/QUOTE]
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