Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Point buy, 4e & you.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ridley's Cohort" data-source="post: 4209720" data-attributes="member: 545"><p>Seems a bit overstated.</p><p></p><p>"Uninteresting" is a value judgment of the end result a long sequence of events involving many player choices. If the results are consistently boring, it is more likely a problem with the players allowing themselves to fall into a rut.</p><p></p><p><em>Changing</em> the stat generation system may well spark a little creativity, but sometimes players fight to stay into their comfortable little rut no matter what you do. The stat generation method can always work either way.</p><p></p><p>"I was thinking of making skillful Half-Elf Ranger for a change of pace, but that phat 18 makes playing a Half-Orc Leaping Power Attack Fighter/Barbarian variant 3a I pulled off the WotC optimization boards, again, simply irresistible."</p><p></p><p>"I have plotted out all possible viable characters with optimized damage on this spreadsheet, so there is no real decision necessary..."</p><p></p><p>As for your second point, I would consider MAD to be a major design flaw. </p><p></p><p>It looks like 4e is making a strong effort to make all PC classes highly effective on 2 good stats. For example, while a Paladin might benefit from a high Str, there are sufficient options for pumping up damage on Cha alone that this is far from a necessity. The Paladin may not do great damage all rounds, but she can do very good damage on most rounds.</p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 4209720, member: 545"] Seems a bit overstated. "Uninteresting" is a value judgment of the end result a long sequence of events involving many player choices. If the results are consistently boring, it is more likely a problem with the players allowing themselves to fall into a rut. [i]Changing[/i] the stat generation system may well spark a little creativity, but sometimes players fight to stay into their comfortable little rut no matter what you do. The stat generation method can always work either way. "I was thinking of making skillful Half-Elf Ranger for a change of pace, but that phat 18 makes playing a Half-Orc Leaping Power Attack Fighter/Barbarian variant 3a I pulled off the WotC optimization boards, again, simply irresistible." "I have plotted out all possible viable characters with optimized damage on this spreadsheet, so there is no real decision necessary..." As for your second point, I would consider MAD to be a major design flaw. It looks like 4e is making a strong effort to make all PC classes highly effective on 2 good stats. For example, while a Paladin might benefit from a high Str, there are sufficient options for pumping up damage on Cha alone that this is far from a necessity. The Paladin may not do great damage all rounds, but she can do very good damage on most rounds. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Point buy, 4e & you.
Top