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Point buy and humans vs other races?
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<blockquote data-quote="Zhure" data-source="post: 167364" data-attributes="member: 308"><p>Elves vs Half-Elves</p><p></p><p>Elves: +2 Dexterity, -2 Constitution. </p><p>Half-Elves: no mods</p><p></p><p><em>Bonus partially to Elves, but it's close to a tie. A -2 CON is nothing to sneeze at. CON may be the single most useful all-around stat in 3e.</em></p><p></p><p>Elves: Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow. </p><p></p><p><em>Bonus to Elves, but only for those classes which do not get martial weapons.</em></p><p></p><p>Elves: +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door. </p><p>Half-Elves: +1 racial bonus on Listen, Search, and Spot checks. </p><p></p><p><em> Marginal bonus to Elves. The secret door thing is very useful though.</em></p><p></p><p>Elves: Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. </p><p>Half-Elves: Bonus Languages: Any. </p><p></p><p><em> Half-elves come out ahead here. Especially useful for summoners and Bards who want a lot of languages.</em></p><p></p><p>Elves: Favored Class: Wizard. </p><p>Half-Elves: Favored Class: Any. </p><p></p><p><em> Winner for this category is the Half-elf, but Favored Class is really only important if you have more than two classes, or in other special cases, like when you want one high level class and one or more low level classes. Even then it can be worked around.</em></p><p></p><p>It seems close, albeit the Elf is a victor. Half-elves tend to be for players who want the image and style of an elf, but don't want to be restricted to Wizards as a favored class and don't want to take the hit on their CON.</p><p></p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 167364, member: 308"] Elves vs Half-Elves Elves: +2 Dexterity, -2 Constitution. Half-Elves: no mods [i]Bonus partially to Elves, but it's close to a tie. A -2 CON is nothing to sneeze at. CON may be the single most useful all-around stat in 3e.[/i] Elves: Proficient with either longsword or rapier; proficient with shortbow, longbow, composite longbow, and composite shortbow. [i]Bonus to Elves, but only for those classes which do not get martial weapons.[/i] Elves: +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for the door. Half-Elves: +1 racial bonus on Listen, Search, and Spot checks. [i] Marginal bonus to Elves. The secret door thing is very useful though.[/i] Elves: Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan. Half-Elves: Bonus Languages: Any. [i] Half-elves come out ahead here. Especially useful for summoners and Bards who want a lot of languages.[/i] Elves: Favored Class: Wizard. Half-Elves: Favored Class: Any. [i] Winner for this category is the Half-elf, but Favored Class is really only important if you have more than two classes, or in other special cases, like when you want one high level class and one or more low level classes. Even then it can be worked around.[/i] It seems close, albeit the Elf is a victor. Half-elves tend to be for players who want the image and style of an elf, but don't want to be restricted to Wizards as a favored class and don't want to take the hit on their CON. Greg [/QUOTE]
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