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<blockquote data-quote="Herr der Qual" data-source="post: 6518788" data-attributes="member: 6789144"><p>By doing the standard rule on feats, we have not had any issues with feats making high attributes unmanageable. I have no idea if my play experience is similar or different, myself and the group I play with have very little interest in playing humans for mostly the same reasons. We all have fairly adventurous lifestyles and we play D&D to let our minds romp freely into the things we wish were possible, We know what it's like to be human, so we don't want to include that into our fantasy realm, I'm actually shocked that more people don't avoid the human characters the way we do. In nearly a decade I've played 1 human, and that's because there was no alternative.</p><p></p><p>Also, that was how I interpreted the feats rule as working, but I kept hearing people talk about feats from the hop and everything, and I know a variant human rule allows for a feat to start (I think, I glazed over humans) so I wasn't sure if my group had somehow missed a feats rule somewhere that allowed for a starter feat, I heard one person mention additional feats for high attributes, so yea.</p></blockquote><p></p>
[QUOTE="Herr der Qual, post: 6518788, member: 6789144"] By doing the standard rule on feats, we have not had any issues with feats making high attributes unmanageable. I have no idea if my play experience is similar or different, myself and the group I play with have very little interest in playing humans for mostly the same reasons. We all have fairly adventurous lifestyles and we play D&D to let our minds romp freely into the things we wish were possible, We know what it's like to be human, so we don't want to include that into our fantasy realm, I'm actually shocked that more people don't avoid the human characters the way we do. In nearly a decade I've played 1 human, and that's because there was no alternative. Also, that was how I interpreted the feats rule as working, but I kept hearing people talk about feats from the hop and everything, and I know a variant human rule allows for a feat to start (I think, I glazed over humans) so I wasn't sure if my group had somehow missed a feats rule somewhere that allowed for a starter feat, I heard one person mention additional feats for high attributes, so yea. [/QUOTE]
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