Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Point Buy Recommendations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 513496" data-attributes="member: 3146"><p>Allow me to say it first. Utter nonsense.</p><p></p><p>You're missing several things in this analysis. First and most importantly, stats make more difference the higher they get. Take a human fighter with a greatsword for instance. He could have 14 strength without penalties under a weighted system or 16 strength under normal point buy for the cost of an 18 strength under unweighted point buy. Now consider a normal situation: he's facing off against a typical first level foe: an orc in scale mail and a greataxe. The fighter is at +4, +5, or +6 to hit depending upon strength (we're assuming he's got weapon focus). The 14 strength fighter hits 55% of the time. The 16 strength fighter hits 60% of the time, and the 18 strength fighter hits 65% of the time. That may not seem like much but the 10% difference in the 18 and the 14 str fighters' chance to hit is analogous to a 20% miss chance from Blur or Obscuriing Mist.</p><p></p><p>Now, looking at damage: the 14 strength fighter does a minimum of 5 points of damage. The 16 strength fighter does a minimum of 6 points of damage, and the 18 strength fighter does a minimum of 8 points of damage. If the 14 strength fighter hits the orc, he's only staggered and he can still make an attack. Not so for the 16 strength fighter. With the 18 strength fighter, you can give the orc a barbarian level and max hit points (doubling his CR) and he'll still drop him in a single blow even if he only does average damage. Consequently, the 18 strength fighter is much more likely to single hit kill foes than the weaker fighters and is consequently more likely to survive longer. And because both his attack rating and damage go up with his strength, his average damage per round increases exponentially rather than arithmetically with strength increases.</p><p></p><p>And all stats are not equal for all classes. A fighter can get by perfectly well with just strength and con. A fighter with an 18 strength, an 18 con, 12 dex, 9 int, 10 wis, and 8 cha. (possible under an unweighted 25 point buy) is simply put a far better <em>fighter</em> than a fighter with 15 strength, 14 con, 13 dex, 12 wis, 10 int, and 10 cha. Similarly, a wizard with an 18 int, 18 con and 13 dex, 10 wis and 8 str, and cha will be a far better wizard than one with the iconic spread. The wizard will know more spells, have DCs 2 points higher (which is like giving the spell focus feat for every school for free), and will have bonus 4th level spells at level 7 and a bonus 5th level spell at level 9 and a bonus 6th level spell at level 12 (unlike the iconic wizard) because of high int.</p><p></p><p>Not to mention that this wizard will have more than twice as many hit points. And his only disadvantage? He can't carry much without a Heward's Handy Haversack and his melee capability is utterly pathetic (as if that weren't true of all wizards).</p><p></p><p></p><p></p><p>There's nothing artificial about it. Specialized characters are just plain more effective in D&D than generalists are. (Bards and Rangers are good generalists and look at how many people complain about how underpowered they are). Just try playing a fighter with a 14 strength next to a fighter with an 18 strength and tell me it doesn't make a difference. The high strength fighter feels like he's doing twice as much damage with every swing. . . .</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 513496, member: 3146"] Allow me to say it first. Utter nonsense. You're missing several things in this analysis. First and most importantly, stats make more difference the higher they get. Take a human fighter with a greatsword for instance. He could have 14 strength without penalties under a weighted system or 16 strength under normal point buy for the cost of an 18 strength under unweighted point buy. Now consider a normal situation: he's facing off against a typical first level foe: an orc in scale mail and a greataxe. The fighter is at +4, +5, or +6 to hit depending upon strength (we're assuming he's got weapon focus). The 14 strength fighter hits 55% of the time. The 16 strength fighter hits 60% of the time, and the 18 strength fighter hits 65% of the time. That may not seem like much but the 10% difference in the 18 and the 14 str fighters' chance to hit is analogous to a 20% miss chance from Blur or Obscuriing Mist. Now, looking at damage: the 14 strength fighter does a minimum of 5 points of damage. The 16 strength fighter does a minimum of 6 points of damage, and the 18 strength fighter does a minimum of 8 points of damage. If the 14 strength fighter hits the orc, he's only staggered and he can still make an attack. Not so for the 16 strength fighter. With the 18 strength fighter, you can give the orc a barbarian level and max hit points (doubling his CR) and he'll still drop him in a single blow even if he only does average damage. Consequently, the 18 strength fighter is much more likely to single hit kill foes than the weaker fighters and is consequently more likely to survive longer. And because both his attack rating and damage go up with his strength, his average damage per round increases exponentially rather than arithmetically with strength increases. And all stats are not equal for all classes. A fighter can get by perfectly well with just strength and con. A fighter with an 18 strength, an 18 con, 12 dex, 9 int, 10 wis, and 8 cha. (possible under an unweighted 25 point buy) is simply put a far better [i]fighter[/i] than a fighter with 15 strength, 14 con, 13 dex, 12 wis, 10 int, and 10 cha. Similarly, a wizard with an 18 int, 18 con and 13 dex, 10 wis and 8 str, and cha will be a far better wizard than one with the iconic spread. The wizard will know more spells, have DCs 2 points higher (which is like giving the spell focus feat for every school for free), and will have bonus 4th level spells at level 7 and a bonus 5th level spell at level 9 and a bonus 6th level spell at level 12 (unlike the iconic wizard) because of high int. Not to mention that this wizard will have more than twice as many hit points. And his only disadvantage? He can't carry much without a Heward's Handy Haversack and his melee capability is utterly pathetic (as if that weren't true of all wizards). [b][/B] There's nothing artificial about it. Specialized characters are just plain more effective in D&D than generalists are. (Bards and Rangers are good generalists and look at how many people complain about how underpowered they are). Just try playing a fighter with a 14 strength next to a fighter with an 18 strength and tell me it doesn't make a difference. The high strength fighter feels like he's doing twice as much damage with every swing. . . . [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Point Buy Recommendations
Top