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<blockquote data-quote="Shard O'Glase" data-source="post: 513832" data-attributes="member: 1134"><p><strong></strong></p><p><strong></strong></p><p><strong>.</strong></p><p><strong></strong></p><p><strong>For your 2 18s part I might point you to my 1st post where I wrote, "The problem is theoretically you could have a character with 2 18s and a 13 and 3 8s. And if you have players who would tend to min/max this much it aint a great plan, unless you are good at focussing in on players weak spots."</strong></p><p><strong></strong></p><p><strong> Gee ya think a system that allows you more freedom in character creation can be abused by power gamers.(nothing wrong with it too if that's what you like) </strong></p><p><strong></strong></p><p><strong>As for your how much more brillantly a fighter will do with a 18 str stuff, sure a fighter in mellee combat will be better in mellee combat if he is stronger and all else is equal.(but still a 18 str fighter is no better in melee than a 14 str fighter in mellee than that 14 is better than a 10) But I don't know lets say a fighter who has both a decent dex and a decent str and con, might be able to do both ranged combat and melee combat effectively, as opposed to just being some one dimensional easily taken advantage of mellee monkey.</strong></p><p><strong></strong></p><p><strong>And besides D&D is only a game for specialists if your dungeon crawling with cliched encounters. You throw some variety at your players and the over specialized melee goon will wish he'd spent his points more wisely.</strong></p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 513832, member: 1134"] [B] . For your 2 18s part I might point you to my 1st post where I wrote, "The problem is theoretically you could have a character with 2 18s and a 13 and 3 8s. And if you have players who would tend to min/max this much it aint a great plan, unless you are good at focussing in on players weak spots." Gee ya think a system that allows you more freedom in character creation can be abused by power gamers.(nothing wrong with it too if that's what you like) As for your how much more brillantly a fighter will do with a 18 str stuff, sure a fighter in mellee combat will be better in mellee combat if he is stronger and all else is equal.(but still a 18 str fighter is no better in melee than a 14 str fighter in mellee than that 14 is better than a 10) But I don't know lets say a fighter who has both a decent dex and a decent str and con, might be able to do both ranged combat and melee combat effectively, as opposed to just being some one dimensional easily taken advantage of mellee monkey. And besides D&D is only a game for specialists if your dungeon crawling with cliched encounters. You throw some variety at your players and the over specialized melee goon will wish he'd spent his points more wisely.[/b] [/QUOTE]
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