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<blockquote data-quote="incognito" data-source="post: 521909" data-attributes="member: 7008"><p>Elder-B,</p><p></p><p>Perhaps my problem is with the weighting. I can admit, I'd like to see less 18's. However, I can also say without pause, I would liek characters who feel comfortable putting a 12 into CHA, even if they are not a sorcerer, bard, or paladin.</p><p></p><p>With the weighted buy, you almost never see a cleric with a 12 CHA, the clerics need the points for STR, WIS, and CON (maybe INT too?). </p><p></p><p>In my current campaign, I have a cleric with 14 STR, 15 DEX, 17 WIS, 10 INT, 12 CHA, 12 CON. With a 28 point buy, I have to dump the odd numbers on both DEX, and WIS, and either dump one of the 14's, or dump both 12's</p><p></p><p>Yet the character with the 80 point buy seemes balance. so, I guess I am looking for a <em>different</em> weighting system, that allows for a lot of 12's and 14's, and fewer 16's, 17's and 18's</p><p></p><p>As I mentioend before, I retain the right to veto any character. We recently had a character die, and I had a player approach me with an ass-backwards feat chain, selecting meta magic feats that he could not even apply to his cantrips, in preparation for a few levels down the line. I nerfed that. </p><p></p><p>Someone here mentioned bonuses are mutiplied at times - and it's true, not to mention spell saves become more difficult when you allow high stats, AND give free reign giving out magic items.</p><p>The poor monsters are expecting those 25 point buy characters to attack, and they get these OMEGA chracters - they will suffer.</p><p></p><p>So, I choose to mitigiate what items are available, since heroes are not made from magic items, but from bravery, great fortitude, iron will (etc, etc and no, don't mean the feats!).</p><p></p><p>DO you see where I am coming from?</p></blockquote><p></p>
[QUOTE="incognito, post: 521909, member: 7008"] Elder-B, Perhaps my problem is with the weighting. I can admit, I'd like to see less 18's. However, I can also say without pause, I would liek characters who feel comfortable putting a 12 into CHA, even if they are not a sorcerer, bard, or paladin. With the weighted buy, you almost never see a cleric with a 12 CHA, the clerics need the points for STR, WIS, and CON (maybe INT too?). In my current campaign, I have a cleric with 14 STR, 15 DEX, 17 WIS, 10 INT, 12 CHA, 12 CON. With a 28 point buy, I have to dump the odd numbers on both DEX, and WIS, and either dump one of the 14's, or dump both 12's Yet the character with the 80 point buy seemes balance. so, I guess I am looking for a [i]different[/i] weighting system, that allows for a lot of 12's and 14's, and fewer 16's, 17's and 18's As I mentioend before, I retain the right to veto any character. We recently had a character die, and I had a player approach me with an ass-backwards feat chain, selecting meta magic feats that he could not even apply to his cantrips, in preparation for a few levels down the line. I nerfed that. Someone here mentioned bonuses are mutiplied at times - and it's true, not to mention spell saves become more difficult when you allow high stats, AND give free reign giving out magic items. The poor monsters are expecting those 25 point buy characters to attack, and they get these OMEGA chracters - they will suffer. So, I choose to mitigiate what items are available, since heroes are not made from magic items, but from bravery, great fortitude, iron will (etc, etc and no, don't mean the feats!). DO you see where I am coming from? [/QUOTE]
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