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<blockquote data-quote="Pickaxe" data-source="post: 2965096" data-attributes="member: 10812"><p>Well, 1e/2e is the point from which any such "entitlement" stems, IME/O. There seemed to be lots of characters with 18s out there, and I think part of the rationalization of basically giving characters high scores was the fact that there was essentially no difference between a 7 and a 14 in many cases.</p><p></p><p>That's one thing I thought 3e did well to fix, but there are still issues that go beyond the lingering 1e "entitlement" mentality that affect the PB/roll discussion. The paladin KD put out there is certainly playable, but I think many players have a sense that it's better to have one or a few strong abilities rather than have five or six good ones. A paladin pretty much has to fall in the latter camp (as KD's example illustrates), so many players will simply skip over the paladin option (at least at low PB) because they'd rather play the wizard or the barbarian or some other character concept that can "dump" multiple stats.</p><p></p><p>I have nothing against PB, but every campaign I've ever been in has rolled stats. Rolled stats at least give you the opportunity to roll a character with good stats and say, "Hmm, you know, this character could be a great paladin!" I've never seen the resentment that others suggest brews because of the possible disparities between rolled characters, but that's probably because a character with only one or two strong stats can still be very effective in certain classes.</p><p></p><p>One other thing I like about rolling (with little practical value): every number has a chance to come up in a starting character. Granted, no one is usually keeping the character with a 4, but, given the standard cost scheme for point buy, it seems like odd numbers are going to be pretty rare.</p><p></p><p>--Axe</p></blockquote><p></p>
[QUOTE="Pickaxe, post: 2965096, member: 10812"] Well, 1e/2e is the point from which any such "entitlement" stems, IME/O. There seemed to be lots of characters with 18s out there, and I think part of the rationalization of basically giving characters high scores was the fact that there was essentially no difference between a 7 and a 14 in many cases. That's one thing I thought 3e did well to fix, but there are still issues that go beyond the lingering 1e "entitlement" mentality that affect the PB/roll discussion. The paladin KD put out there is certainly playable, but I think many players have a sense that it's better to have one or a few strong abilities rather than have five or six good ones. A paladin pretty much has to fall in the latter camp (as KD's example illustrates), so many players will simply skip over the paladin option (at least at low PB) because they'd rather play the wizard or the barbarian or some other character concept that can "dump" multiple stats. I have nothing against PB, but every campaign I've ever been in has rolled stats. Rolled stats at least give you the opportunity to roll a character with good stats and say, "Hmm, you know, this character could be a great paladin!" I've never seen the resentment that others suggest brews because of the possible disparities between rolled characters, but that's probably because a character with only one or two strong stats can still be very effective in certain classes. One other thing I like about rolling (with little practical value): every number has a chance to come up in a starting character. Granted, no one is usually keeping the character with a 4, but, given the standard cost scheme for point buy, it seems like odd numbers are going to be pretty rare. --Axe [/QUOTE]
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