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General Tabletop Discussion
*Pathfinder & Starfinder
Point Buy vs. Die Rolling Ability Scores
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<blockquote data-quote="Dash Dannigan" data-source="post: 760798" data-attributes="member: 6306"><p>I prefer random generation of ability scores as a player and DM. I enjoy the challenges that can be brought about for my character and the challenges brought about for the other players as well in the formation of a party of adventurers. (a mage and a thief who are both strong and capable may have to work differently with a deadly but weak fighter, or a devout but horrendously ugly cleric). </p><p></p><p>A character with high scores is essentially your atypical hero-type (I consider all characters heroes more-or-less but these particular characters can't really hide who they are, they are just that good) and others in the game-world should see them as thus. This if rp'd well should present it's own problems in-game. (hero-worship, others coming to them with their problems constantly, if the Char fails the others they then begin to loathe and despise him, etc.)</p><p></p><p>A character with low scores has their own set of problems, being more frail, incapable, or have a disability that makes their life a bit more difficult than your average joe. (on the upswing they may be underestimated or ignored as relative non-threats as compared to the obvious hero-types, i.e. threatening hero-types get targeted first).</p><p></p><p>I enjoy the rp challenege I am confronted with each time I create a new character that emerges from the chaotic mists of random generation, not knowing what sort of character I end up with and will have to roleplay. Who would've thought I'd end up with a genius half-orc barbarian that repeatedly astounds listeners with his dramatic prose, or a clumsy wizard that is only moderately intelligent but on the whole quite capable in other things comparitive to other wizards.</p><p></p><p>Understandably this wreaks havoc with folk who have a specific archetype or concept they wish to play in particular. I for one enjoy putting a char together and only when finished do I know what I have in store for rp. Perhaps this is unusual (and I am a bit of a rp vet). Does anyone else feel this way at all?</p></blockquote><p></p>
[QUOTE="Dash Dannigan, post: 760798, member: 6306"] I prefer random generation of ability scores as a player and DM. I enjoy the challenges that can be brought about for my character and the challenges brought about for the other players as well in the formation of a party of adventurers. (a mage and a thief who are both strong and capable may have to work differently with a deadly but weak fighter, or a devout but horrendously ugly cleric). A character with high scores is essentially your atypical hero-type (I consider all characters heroes more-or-less but these particular characters can't really hide who they are, they are just that good) and others in the game-world should see them as thus. This if rp'd well should present it's own problems in-game. (hero-worship, others coming to them with their problems constantly, if the Char fails the others they then begin to loathe and despise him, etc.) A character with low scores has their own set of problems, being more frail, incapable, or have a disability that makes their life a bit more difficult than your average joe. (on the upswing they may be underestimated or ignored as relative non-threats as compared to the obvious hero-types, i.e. threatening hero-types get targeted first). I enjoy the rp challenege I am confronted with each time I create a new character that emerges from the chaotic mists of random generation, not knowing what sort of character I end up with and will have to roleplay. Who would've thought I'd end up with a genius half-orc barbarian that repeatedly astounds listeners with his dramatic prose, or a clumsy wizard that is only moderately intelligent but on the whole quite capable in other things comparitive to other wizards. Understandably this wreaks havoc with folk who have a specific archetype or concept they wish to play in particular. I for one enjoy putting a char together and only when finished do I know what I have in store for rp. Perhaps this is unusual (and I am a bit of a rp vet). Does anyone else feel this way at all? [/QUOTE]
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Point Buy vs. Die Rolling Ability Scores
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