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*Pathfinder & Starfinder
Point Buy vs. Die Rolling Ability Scores
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<blockquote data-quote="Celtavian" data-source="post: 770126" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p></p><p></p><p>When I hear comments like this about stats, I wonder if I am playing the same game system as other people. Stats never lessen the challenge of the game. It simply isn't so.</p><p></p><p>Monsters are much tougher than players. There stats our outrageously high the majority of the time. Even a simple battle with an Ogre can be difficult for a party of four characters with a single fighter, even if that fighter has good stats.</p><p></p><p>Stats only do so much to save a person's bacon in a fight. It is my experience that high or low die rolls happen at the most inopportune times. You can have the best stats, but one bad crit or key bad save will destroy the best statted character.</p><p></p><p>Personally, I have found that if the characters don't have decent stats, I end up killing them all too often. This is using set module encounters and what I consider reasonable tactics.</p><p></p><p>I don't believe my tactical choices make that much of a difference in the outcome of a given battle. Who knows, maybe they do, but I would be hard pressed to believe that other DM's don't employ similar tactics when running enemies.</p><p></p><p>I haven't played in any other gaming group for a number of years. I don't know how most gaming groups play. </p><p></p><p>I just know stats don't lessen the difficulty of games I run. Never have, never will.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 770126, member: 5834"] [b]Re[/b] When I hear comments like this about stats, I wonder if I am playing the same game system as other people. Stats never lessen the challenge of the game. It simply isn't so. Monsters are much tougher than players. There stats our outrageously high the majority of the time. Even a simple battle with an Ogre can be difficult for a party of four characters with a single fighter, even if that fighter has good stats. Stats only do so much to save a person's bacon in a fight. It is my experience that high or low die rolls happen at the most inopportune times. You can have the best stats, but one bad crit or key bad save will destroy the best statted character. Personally, I have found that if the characters don't have decent stats, I end up killing them all too often. This is using set module encounters and what I consider reasonable tactics. I don't believe my tactical choices make that much of a difference in the outcome of a given battle. Who knows, maybe they do, but I would be hard pressed to believe that other DM's don't employ similar tactics when running enemies. I haven't played in any other gaming group for a number of years. I don't know how most gaming groups play. I just know stats don't lessen the difficulty of games I run. Never have, never will. [/QUOTE]
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Point Buy vs. Die Rolling Ability Scores
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