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General Tabletop Discussion
*Pathfinder & Starfinder
Point Buy vs. Die Rolling Ability Scores
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<blockquote data-quote="Dash Dannigan" data-source="post: 770280" data-attributes="member: 6306"><p>Hyper- hadn't thought of Pbem (haven't tried it yet) that's very good point. Sounds real good.</p><p></p><p>Souljourner- You also bring up some very good points about party balance. I see how point-buy makes the DMs job a whole heck of a lot easier in maintaining party balance in play, especially if the DM sought to balance each individual PC over the course of play. And you're right it IS a DMs job to maintain a balanced party. </p><p></p><p>It's been mentioned previously that trying to balance individuals though would be a bit excessive, it is afterall a group game, and for a DM to try and metagame to balance individuals seems a bit harsh (a bow for the archer because he's weak, bracers for the mage because he's weak, barbarian loses axe because he's too strong...) When I run a game I keep things out of hand but I don't scrutinize every PC for weakness/strength and try to fix them. I usually don't do this during play either, not to that extent. Hmmmm. Usually a DM would only alter somethings if they was something WAY off-base or out of whack right? I don't think stats alone would qualify as being too "big" out of whack and needing a fix (like point-buy) though.</p><p></p><p>Incidentally, wouldn't the big, bad hero get smacked regularly, being selected out for his large size and strength more often than the smaller fighter? Monsters should be able to recognize significant threats in battle and I'd think that big-bad fighter would be targeted more often than not. Yes?</p></blockquote><p></p>
[QUOTE="Dash Dannigan, post: 770280, member: 6306"] Hyper- hadn't thought of Pbem (haven't tried it yet) that's very good point. Sounds real good. Souljourner- You also bring up some very good points about party balance. I see how point-buy makes the DMs job a whole heck of a lot easier in maintaining party balance in play, especially if the DM sought to balance each individual PC over the course of play. And you're right it IS a DMs job to maintain a balanced party. It's been mentioned previously that trying to balance individuals though would be a bit excessive, it is afterall a group game, and for a DM to try and metagame to balance individuals seems a bit harsh (a bow for the archer because he's weak, bracers for the mage because he's weak, barbarian loses axe because he's too strong...) When I run a game I keep things out of hand but I don't scrutinize every PC for weakness/strength and try to fix them. I usually don't do this during play either, not to that extent. Hmmmm. Usually a DM would only alter somethings if they was something WAY off-base or out of whack right? I don't think stats alone would qualify as being too "big" out of whack and needing a fix (like point-buy) though. Incidentally, wouldn't the big, bad hero get smacked regularly, being selected out for his large size and strength more often than the smaller fighter? Monsters should be able to recognize significant threats in battle and I'd think that big-bad fighter would be targeted more often than not. Yes? [/QUOTE]
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Point Buy vs. Die Rolling Ability Scores
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