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General Tabletop Discussion
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Point Buy vs Rolling for Stats
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<blockquote data-quote="jasper" data-source="post: 7209798" data-attributes="member: 277"><p>I THINK all the hard covers and modules are written with the belief the group is using standard array or standard point buy. So rolled stats with the majority of the players having high stats will force the dm to bump the monsters stats. </p><p>Rolling stats. This depends on the players. Some players can handle getting bad rolls and roll with a sub-optimized pc. Some with kill off their pcs. The solution to the latter is either be nice and let them use point buy or the array. Or don’t play with them. </p><p>Do you think disallowing rolling stats too harsh? No as long you tell your players up front. </p><p>Do you other DMs police your players? Long ago I tired too but I gave up. Someone will always cheat to get high stats, etc. </p><p>How should this be handled? Session 0. Tell people up front how you going to dm. What your landmines are. And what is a no go for your table. </p><p>People who use “the Creative Hero Enhanced Attribute Templates (C.H.E.A.T.) system”. Think about this before session 0. If this is a major no-go for you, don’t play with those people regardless of the social reason. </p><p>I used to have a signature it said “NO roleplaying is BETTER than BAD Roleplaying!” Bad roleplaying is anything which ticks you off which does not include bad dice rolls.</p></blockquote><p></p>
[QUOTE="jasper, post: 7209798, member: 277"] I THINK all the hard covers and modules are written with the belief the group is using standard array or standard point buy. So rolled stats with the majority of the players having high stats will force the dm to bump the monsters stats. Rolling stats. This depends on the players. Some players can handle getting bad rolls and roll with a sub-optimized pc. Some with kill off their pcs. The solution to the latter is either be nice and let them use point buy or the array. Or don’t play with them. Do you think disallowing rolling stats too harsh? No as long you tell your players up front. Do you other DMs police your players? Long ago I tired too but I gave up. Someone will always cheat to get high stats, etc. How should this be handled? Session 0. Tell people up front how you going to dm. What your landmines are. And what is a no go for your table. People who use “the Creative Hero Enhanced Attribute Templates (C.H.E.A.T.) system”. Think about this before session 0. If this is a major no-go for you, don’t play with those people regardless of the social reason. I used to have a signature it said “NO roleplaying is BETTER than BAD Roleplaying!” Bad roleplaying is anything which ticks you off which does not include bad dice rolls. [/QUOTE]
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Point Buy vs Rolling for Stats
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