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General Tabletop Discussion
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Point Buy vs Rolling for Stats
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<blockquote data-quote="Lanefan" data-source="post: 7211527" data-attributes="member: 29398"><p>Given as I know people like that in real life, I'd say it's about bang on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Fair point, though keep in mind different editions have a different "gap" between a commoner and a 1st-level character.</p><p></p><p>For my part, I'm quite willing to accept that the average adventurer is statistically a cut above the average commoner. That said, I'm not nearly as willing to accept that they are all exactly the same amount of cut above (which is what array gives), nor that each is good at a couple of stats and bad at one (again given by array). Point-buy at least allows some variance within PCs but it's still very limiting.</p><p>As others have said, they're rare; but I too have seen the occasional character with a 3 or 4 become not just playable but highly memorable.</p><p></p><p>Some PCs starting with higher stat averages and some with lower is obviously going to result from random rolling. The difference between us is, however, that I'm not so hung up on it. As long as the dice give me something playable I can take it from there. </p><p></p><p>There's a very good case to be made for putting these back in, for just those very reasons. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lan-"rolling an 18 makes a character powerful; rolling a 7 makes it fun; and if I ever get both on the same character you'll hear the whoop of delight no matter where you are"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7211527, member: 29398"] Given as I know people like that in real life, I'd say it's about bang on. :) Fair point, though keep in mind different editions have a different "gap" between a commoner and a 1st-level character. For my part, I'm quite willing to accept that the average adventurer is statistically a cut above the average commoner. That said, I'm not nearly as willing to accept that they are all exactly the same amount of cut above (which is what array gives), nor that each is good at a couple of stats and bad at one (again given by array). Point-buy at least allows some variance within PCs but it's still very limiting. As others have said, they're rare; but I too have seen the occasional character with a 3 or 4 become not just playable but highly memorable. Some PCs starting with higher stat averages and some with lower is obviously going to result from random rolling. The difference between us is, however, that I'm not so hung up on it. As long as the dice give me something playable I can take it from there. There's a very good case to be made for putting these back in, for just those very reasons. :) Lan-"rolling an 18 makes a character powerful; rolling a 7 makes it fun; and if I ever get both on the same character you'll hear the whoop of delight no matter where you are"-efan [/QUOTE]
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