Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arial Black" data-source="post: 7212094" data-attributes="member: 6799649"><p>One truth about this is that the writers of 5E also played the previous editions, and carry many, many assumptions around in their heads, and (consciously or not) assume that we do too.</p><p></p><p>Sometimes, JC forgot to actually write down one of these things; they remain true nonetheless.</p><p></p><p>One of these is that the 4d6k3 method produces suitably heroic arrays <em>compared to the mass of humanity</em>, and that PC arrays (rolled, bought, whatever) are 'better' than 'normal' people, and that 'normal' people are represented as 3d6 in order. That is the default assumption! It remains as true in 5E as it was in 1E, so true that JC didn't even feel the need to write it down!</p><p></p><p>What about the NPCs in the back of the MM? Well, these exist to make the DM's life easier, and so the averages are assumed, rather than making the DM roll six random stats for every NPC. But the assumption is <strong>not</strong> that 95% of the population have <em>exactly 10 in all six ability scores</em>, the assumption is that the general population is rolled 3d6 six times in order.</p><p></p><p>Now, this would be an insane amount of work for a DM to actually do for his campaign city, and for not much benefit over the deliberately averaged commoner in the MM.</p><p></p><p>I have seen it done though. In 1E's City State of the Invincible Overlord, every single NPC had all six stats published, and they were all rolled on 3d6 in order, and the hit points were also rolled.</p><p></p><p>When you consider having to do that for every single member of a city's population, aren't you glad that you can just assume an 'average' commoner? That ease of use doesn't change the 'reality' of the whole population, just as the fact that 5E's point-buy doesn't let you buy a score of below 8 or above 15 doesn't mean that the lowest stat any human can possibly have is 8, or the highest 15 (before racial mods). Such flawed logic is what leads Hussar to incorrectly assume that the strongest possible 1st level human has a score of 16. It's taking the point-buy method as if it were this method that models the entire population, when all it is is a method to make PCs to play in the game.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7212094, member: 6799649"] One truth about this is that the writers of 5E also played the previous editions, and carry many, many assumptions around in their heads, and (consciously or not) assume that we do too. Sometimes, JC forgot to actually write down one of these things; they remain true nonetheless. One of these is that the 4d6k3 method produces suitably heroic arrays [i]compared to the mass of humanity[/i], and that PC arrays (rolled, bought, whatever) are 'better' than 'normal' people, and that 'normal' people are represented as 3d6 in order. That is the default assumption! It remains as true in 5E as it was in 1E, so true that JC didn't even feel the need to write it down! What about the NPCs in the back of the MM? Well, these exist to make the DM's life easier, and so the averages are assumed, rather than making the DM roll six random stats for every NPC. But the assumption is [b]not[/b] that 95% of the population have [i]exactly 10 in all six ability scores[/i], the assumption is that the general population is rolled 3d6 six times in order. Now, this would be an insane amount of work for a DM to actually do for his campaign city, and for not much benefit over the deliberately averaged commoner in the MM. I have seen it done though. In 1E's City State of the Invincible Overlord, every single NPC had all six stats published, and they were all rolled on 3d6 in order, and the hit points were also rolled. When you consider having to do that for every single member of a city's population, aren't you glad that you can just assume an 'average' commoner? That ease of use doesn't change the 'reality' of the whole population, just as the fact that 5E's point-buy doesn't let you buy a score of below 8 or above 15 doesn't mean that the lowest stat any human can possibly have is 8, or the highest 15 (before racial mods). Such flawed logic is what leads Hussar to incorrectly assume that the strongest possible 1st level human has a score of 16. It's taking the point-buy method as if it were this method that models the entire population, when all it is is a method to make PCs to play in the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
Top