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General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
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<blockquote data-quote="pming" data-source="post: 7212603" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>You could always try "reverse psychology" on 'em... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I did this a couple decades ago; same problem as you...mostly with just two players (the other 5...no problems). So, what I did when we decided to start a new campaign (this was with 1e, btw). I laid out the method thusly:</p><p></p><p>Step One: Decide what kind of character you want to play; race and class.</p><p>Step Two: Pick your stats.</p><p>Step Three: Fill in the blanks.</p><p></p><p>...HINT! It was step 2 that was most interesting! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Yeah, they were told to PICK their stats. One of the two 'extra-lucky' players chose decent; I think he had 'only' one 18, but everything else was relatively tame...as was everyone else at the table. The other 'extra-lucky' player had the same type of stats; like, two 18's, a couple 16's, and the rest between 15 and 12, at lowest. I mentioned out loud <em>Er, those are some nice stats...</em>. He replied with "Oh, I got lucky. I didn't want to pick, it's boring, so I rolled". I thought to myself, <em>Ok...looks like I have to lay down the law now...the issue has been forced...</em>. So...I had his character find a Mirror of Opposition. He had to fight himself. He died. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> When he died, I <em>specifically</em> said "PICK your stats now...nor rolling or anything. </p><p></p><p>After that, his characters were "mostly" acceptable. Everyone at the table just shrugged and got used to his characters having good stats. And, seriously, in AD&D 1e, stats really don't matter all that much anyway.</p><p></p><p>Try it. I double doppleganger dare ya! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7212603, member: 45197"] Hiya! You could always try "reverse psychology" on 'em... ;) I did this a couple decades ago; same problem as you...mostly with just two players (the other 5...no problems). So, what I did when we decided to start a new campaign (this was with 1e, btw). I laid out the method thusly: Step One: Decide what kind of character you want to play; race and class. Step Two: Pick your stats. Step Three: Fill in the blanks. ...HINT! It was step 2 that was most interesting! ;) Yeah, they were told to PICK their stats. One of the two 'extra-lucky' players chose decent; I think he had 'only' one 18, but everything else was relatively tame...as was everyone else at the table. The other 'extra-lucky' player had the same type of stats; like, two 18's, a couple 16's, and the rest between 15 and 12, at lowest. I mentioned out loud [I]Er, those are some nice stats...[/I]. He replied with "Oh, I got lucky. I didn't want to pick, it's boring, so I rolled". I thought to myself, [I]Ok...looks like I have to lay down the law now...the issue has been forced...[/I]. So...I had his character find a Mirror of Opposition. He had to fight himself. He died. :D When he died, I [I]specifically[/I] said "PICK your stats now...nor rolling or anything. After that, his characters were "mostly" acceptable. Everyone at the table just shrugged and got used to his characters having good stats. And, seriously, in AD&D 1e, stats really don't matter all that much anyway. Try it. I double doppleganger dare ya! ;) ^_^ Paul L. Ming [/QUOTE]
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Point Buy vs Rolling for Stats
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