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General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
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<blockquote data-quote="Caliban" data-source="post: 7215084" data-attributes="member: 284"><p>These "new concepts" that are being limited seem to be concepts of characters that are superhuman in multiple areas. </p><p></p><p>If that is what you want, then yeah, go for rolled stats. It is entirely possible to get characters with multiple 16's, 17's, and 18's (or even 20's), especially with a lot of the more generous rolling methods mentioned in this thread. </p><p></p><p>I still say that's not really a concept, unless your concept is "I'm super human at everything that matters". But if that's what it takes to make you happy, go for it. </p><p></p><p>But limiting those types of characters is not a "disadvantage" of point buy. It's a feature.</p><p></p><p>I think that may be the real difference - many (most?) of those who prefer rolled stats want to play heroes who are legendary from level one, characters who start off superior to almost everyone else. They are willing to take the gamble and either discard characters that don't work or just get them killed as quickly as possible so they can start a new character, hopefully with better stats. For these players, point buy is too limiting. </p><p></p><p>Point buy characters all start off at the same level - it's not your stats that differentiate the character from everyone else, it's the players system mastery and playing skills. These characters are only "superior" if the player knows how to make them that way and play them that way. For these players, rolled stats either interfere with their character building skills, or make it too easy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>In the end, neither one is inherently bad. It's just different playstyles. I dislike rolled stats, but that just my personal preference, not a value judgement.</p></blockquote><p></p>
[QUOTE="Caliban, post: 7215084, member: 284"] These "new concepts" that are being limited seem to be concepts of characters that are superhuman in multiple areas. If that is what you want, then yeah, go for rolled stats. It is entirely possible to get characters with multiple 16's, 17's, and 18's (or even 20's), especially with a lot of the more generous rolling methods mentioned in this thread. I still say that's not really a concept, unless your concept is "I'm super human at everything that matters". But if that's what it takes to make you happy, go for it. But limiting those types of characters is not a "disadvantage" of point buy. It's a feature. I think that may be the real difference - many (most?) of those who prefer rolled stats want to play heroes who are legendary from level one, characters who start off superior to almost everyone else. They are willing to take the gamble and either discard characters that don't work or just get them killed as quickly as possible so they can start a new character, hopefully with better stats. For these players, point buy is too limiting. Point buy characters all start off at the same level - it's not your stats that differentiate the character from everyone else, it's the players system mastery and playing skills. These characters are only "superior" if the player knows how to make them that way and play them that way. For these players, rolled stats either interfere with their character building skills, or make it too easy. :p In the end, neither one is inherently bad. It's just different playstyles. I dislike rolled stats, but that just my personal preference, not a value judgement. [/QUOTE]
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