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Point Buy vs Rolling for Stats
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<blockquote data-quote="Hussar" data-source="post: 7220146" data-attributes="member: 22779"><p>But, the problem is, the 3d6 bell curve results in ludicrous settings, if we're actually going to follow that. Populations do not fall on a bell curve. There aren't equal numbers of Swartzenegger's as weaker people. There are FAR FAR more people at the bottom end of the pool than the top. Populations, when we talk about physical or mental capabilities, fall on a logarithmic scale, not a bell curve.</p><p></p><p>Think about it. With a +1 bonus for being human, anyone with a 17 or 18 base roll is now at the absolute peak of that stat (or close enough anyway). That means 4 in 216 people have either an 18 or 19 in any given stat. That's insane. In any town of 1000 humans, you'd have TWENTY Einsteins. It's ludicrous to think that that's true.</p><p></p><p>Trying to apply Chargen rules to world building leads to completely unbelievable results. The system just can't handle it.</p><p></p><p>And the system accepts that. NPC's are NOT built using Chargen rules. They simply aren't. There's absolutely no reason to apply them that way.</p><p></p><p>---------</p><p></p><p> [MENTION=6795602]FrogReaver[/MENTION] - I'm a little baffled why you are arguing this though. No one, using ANY of the Chargen methods would play your fighter with 13str 8con 10dex 12cha 14wis 15int. Why would they? This is a bit of a red herring isn't it? We're discussing the strengths and weaknesses of chargen systems after all. Why would anyone make that character, unless they are specifically playing against type, I suppose. In which case, they would make that character knowing specifically that it's a weaker character.</p><p></p><p>However, using those stats to build a cleric or wizard would be fine and the fighter uses your second set. Meaning that the characters now are working on an even field.</p><p></p><p>IOW, what you're saying is that deliberately choosing to make a weak character makes a weak character. It's a bit obvious.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7220146, member: 22779"] But, the problem is, the 3d6 bell curve results in ludicrous settings, if we're actually going to follow that. Populations do not fall on a bell curve. There aren't equal numbers of Swartzenegger's as weaker people. There are FAR FAR more people at the bottom end of the pool than the top. Populations, when we talk about physical or mental capabilities, fall on a logarithmic scale, not a bell curve. Think about it. With a +1 bonus for being human, anyone with a 17 or 18 base roll is now at the absolute peak of that stat (or close enough anyway). That means 4 in 216 people have either an 18 or 19 in any given stat. That's insane. In any town of 1000 humans, you'd have TWENTY Einsteins. It's ludicrous to think that that's true. Trying to apply Chargen rules to world building leads to completely unbelievable results. The system just can't handle it. And the system accepts that. NPC's are NOT built using Chargen rules. They simply aren't. There's absolutely no reason to apply them that way. --------- [MENTION=6795602]FrogReaver[/MENTION] - I'm a little baffled why you are arguing this though. No one, using ANY of the Chargen methods would play your fighter with 13str 8con 10dex 12cha 14wis 15int. Why would they? This is a bit of a red herring isn't it? We're discussing the strengths and weaknesses of chargen systems after all. Why would anyone make that character, unless they are specifically playing against type, I suppose. In which case, they would make that character knowing specifically that it's a weaker character. However, using those stats to build a cleric or wizard would be fine and the fighter uses your second set. Meaning that the characters now are working on an even field. IOW, what you're saying is that deliberately choosing to make a weak character makes a weak character. It's a bit obvious. [/QUOTE]
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