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General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
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<blockquote data-quote="Hussar" data-source="post: 7225073" data-attributes="member: 22779"><p>I'd argue that this method though is REALLY swingy. And a power gamer's wet dream. You are guaranteed (pretty much) to be able to min/max to a very great degree. I thought part of the purpose to die roll was to avoid this sort of min/max stuff so you didn't get every character looking the same.</p><p></p><p>But, with this method, every fighter is going to be within a point or two, if not identical. Same with 2 of any class. At this point, you might just as well point buy with a higher pool, you get the same effect with less dice fapping.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7225073, member: 22779"] I'd argue that this method though is REALLY swingy. And a power gamer's wet dream. You are guaranteed (pretty much) to be able to min/max to a very great degree. I thought part of the purpose to die roll was to avoid this sort of min/max stuff so you didn't get every character looking the same. But, with this method, every fighter is going to be within a point or two, if not identical. Same with 2 of any class. At this point, you might just as well point buy with a higher pool, you get the same effect with less dice fapping. [/QUOTE]
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Point Buy vs Rolling for Stats
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