Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DeJoker" data-source="post: 7226825" data-attributes="member: 6907519"><p>Okay first I want to state I have not read everything so if I am reiterating something I apologize.</p><p></p><p>Interestingly enough the first post sounds like a GM that actually trusts their players not to fudge the rolls. I do character rolls up all the time and sometimes you get a character that rolls real well but it does not happen as often as the posting has it sound like it seems to happen to them. My first suggestion is to have all stat rolls be preformed in front of the GM and then as a GM record those rolls in a note book and go from there I think you will find that stats are not all that overtly high from that point forward.</p><p></p><p>On the off chance your players are lucky (and not using loaded dice - saw that once) do not be concerned you have an unlimited supply of monsters if you want to make it more challenging throw in a few more monsters -- just keep in mind the game is about having fun ... are you and the players having fun ... if yes then great no problems ... if no figure out why and then try to tweak it (K.I.S.S.) so that the most folks (including yourself) are having the most fun that is possible.</p><p></p><p>Note : K.I.S.S. actually means Keep It Simple and Smart which I do not think most folks realize. Which is to say do not over complicate something if there is a simple answer for it use that answers but be smart about those simple answers -- some folks feel the simplest answer is no answer at all -- aka leave it as it is -- but that is not always the smartest answer in fact it often is not but we are creatures of the path of least resistance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> and sometimes change is just down right scary -- Where is my Cheese? Who moved my Cheese?</p><p></p><p>Personally I do a fixed Str, Con, Dex, Int, Wis, Cha roll of 2d6+6 if the character does not average above 13 points they can roll again once they have a set of numbers they can swap 1 set of numbers (such as Swap Str for Int) and that is the character they get to play. If they want to do a point buy my point buy system is slightly different. I am running by memory but I think it is the standard 27 points but each attribute starts at 10 and the chart looks like the following</p><p></p><p>[TABLE="class: grid, width: 100, align: center"]</p><p>[TR]</p><p>[TD="align: center"]<strong>Stat</strong></p><p>[/TD]</p><p>[TD="align: center"]<strong>Cost</strong></p><p>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]8</p><p>[/TD]</p><p>[TD="align: center"]-1</p><p>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]9-10</p><p>[/TD]</p><p>[TD="align: center"][/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]11</p><p>[/TD]</p><p>[TD="align: center"]1</p><p>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]12</p><p>[/TD]</p><p>[TD="align: center"]3</p><p>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]13</p><p>[/TD]</p><p>[TD="align: center"]4</p><p>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]14</p><p>[/TD]</p><p>[TD="align: center"]6</p><p>[/TD]</p><p>[/TR]</p><p>[TR]</p><p>[TD="align: center"]15</p><p>[/TD]</p><p>[TD="align: center"]7</p><p>[/TD]</p><p>[/TR]</p><p>[/TABLE]</p></blockquote><p></p>
[QUOTE="DeJoker, post: 7226825, member: 6907519"] Okay first I want to state I have not read everything so if I am reiterating something I apologize. Interestingly enough the first post sounds like a GM that actually trusts their players not to fudge the rolls. I do character rolls up all the time and sometimes you get a character that rolls real well but it does not happen as often as the posting has it sound like it seems to happen to them. My first suggestion is to have all stat rolls be preformed in front of the GM and then as a GM record those rolls in a note book and go from there I think you will find that stats are not all that overtly high from that point forward. On the off chance your players are lucky (and not using loaded dice - saw that once) do not be concerned you have an unlimited supply of monsters if you want to make it more challenging throw in a few more monsters -- just keep in mind the game is about having fun ... are you and the players having fun ... if yes then great no problems ... if no figure out why and then try to tweak it (K.I.S.S.) so that the most folks (including yourself) are having the most fun that is possible. Note : K.I.S.S. actually means Keep It Simple and Smart which I do not think most folks realize. Which is to say do not over complicate something if there is a simple answer for it use that answers but be smart about those simple answers -- some folks feel the simplest answer is no answer at all -- aka leave it as it is -- but that is not always the smartest answer in fact it often is not but we are creatures of the path of least resistance ;) and sometimes change is just down right scary -- Where is my Cheese? Who moved my Cheese? Personally I do a fixed Str, Con, Dex, Int, Wis, Cha roll of 2d6+6 if the character does not average above 13 points they can roll again once they have a set of numbers they can swap 1 set of numbers (such as Swap Str for Int) and that is the character they get to play. If they want to do a point buy my point buy system is slightly different. I am running by memory but I think it is the standard 27 points but each attribute starts at 10 and the chart looks like the following [TABLE="class: grid, width: 100, align: center"] [TR] [TD="align: center"][B]Stat[/B] [/TD] [TD="align: center"][B]Cost[/B] [/TD] [/TR] [TR] [TD="align: center"]8 [/TD] [TD="align: center"]-1 [/TD] [/TR] [TR] [TD="align: center"]9-10 [/TD] [TD="align: center"][/TD] [/TR] [TR] [TD="align: center"]11 [/TD] [TD="align: center"]1 [/TD] [/TR] [TR] [TD="align: center"]12 [/TD] [TD="align: center"]3 [/TD] [/TR] [TR] [TD="align: center"]13 [/TD] [TD="align: center"]4 [/TD] [/TR] [TR] [TD="align: center"]14 [/TD] [TD="align: center"]6 [/TD] [/TR] [TR] [TD="align: center"]15 [/TD] [TD="align: center"]7 [/TD] [/TR] [/TABLE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
Top