Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JesterOC" data-source="post: 7228267" data-attributes="member: 42841"><p>Interesting point. D&D was based on a concept that each stat was based on a independent bell curve for each stat. As Gygax was a insurance underwriter he loved his numbers and he developed a system that he must have felt approximated nature.</p><p></p><p>But the problem with his method is that it does not actually simulate nature when you take it down to the individual level. Look at Olympic level athletes. Here is where you find the 18s of the human race. But look what you don't see. You don't see a human that is the best at everything. You don't even find many humans that are best in more than one thing. A weight lifter is not as fast as a fencer. The fencer can't beat the marathon runners, the Marathon runners can't even beat sprinters.</p><p></p><p>Because in real life individual bodies at better at one thing than others. You build fast twitch muscles, then you lack endurance. You have twice the muscle mass than the average, you loose flexibility.</p><p></p><p>So independent die rolls don't reflect reality. But a point buy system can. Mainly because you can approximate getting pretty good at something, or being well rounded but you can't make a superman.</p></blockquote><p></p>
[QUOTE="JesterOC, post: 7228267, member: 42841"] Interesting point. D&D was based on a concept that each stat was based on a independent bell curve for each stat. As Gygax was a insurance underwriter he loved his numbers and he developed a system that he must have felt approximated nature. But the problem with his method is that it does not actually simulate nature when you take it down to the individual level. Look at Olympic level athletes. Here is where you find the 18s of the human race. But look what you don't see. You don't see a human that is the best at everything. You don't even find many humans that are best in more than one thing. A weight lifter is not as fast as a fencer. The fencer can't beat the marathon runners, the Marathon runners can't even beat sprinters. Because in real life individual bodies at better at one thing than others. You build fast twitch muscles, then you lack endurance. You have twice the muscle mass than the average, you loose flexibility. So independent die rolls don't reflect reality. But a point buy system can. Mainly because you can approximate getting pretty good at something, or being well rounded but you can't make a superman. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
Top