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General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
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<blockquote data-quote="DeJoker" data-source="post: 7228700" data-attributes="member: 6907519"><p>No sadly I have, I just can never understood why some folks enjoy beating their heads up against the proverbial brick wall over and over and over and.... ad infinitum</p><p></p><p><strong>For those that Point Buy</strong></p><p>Well considering the fact that, even in 5e, racial stats at level 1 are very important and only become a bit less so as you get higher level so this precludes doing this but then again I have already played all the extremes so having done that if I have to use point buy I attempt to create the best character I can as they supposed to be one of the heroes of the story.</p><p>Almost always unless I can engineer to a higher value with out crippling the character somewhere else</p><p>Well that greatly depends on the concept of the character and thus I cannot really say. Although I can say that I have done this and I can say I have not done this.</p><p>Well again it greatly depends on the concept of the character but I can say that I have not only dumped 1 stat completely to an 8 but I have dumped 2 stats completely to an 8 for the same character.</p><p></p><p><strong>For those that roll</strong></p><p>Well that greatly depends on the method of rolling being used but generally speaking I design a character around the rolls that helps them the most. Which if you look at it is how things naturally go. I mean if you were born with an 8 Strength and 8 Dexterity you obviously would not have pursued being a fighter or you would have been dead long before you became an adventurer and the same principle applies to point buy.</p><p>Again that greatly depends on the method of rolling if the rules are you play what you get and you do not roll a 16+ then no I never put a 16+ in my primary stat but I would refer you back to #1</p><p>Refer to the answer for Question #2 same principle</p><p>Refer to the answer for Question #2 same principle</p><p></p><p>Then you would have lost your money. You should have said I bet that both point buyers and rollers answer almost all these questions the same if they could. That is because you are assuming that the roller will get to choose where is stats go and whether or not they get certain rolls which is not guaranteed.</p><p></p><p>The main difference between the 2 is one you sit down and plan out what you are going to play then set your stats and the other you get your stats and then sit down and figure out what you are going to play. Neither is better they are just different and create a different paradigm from which to play from. As a GM I prefer the rolling process but then if you refer back to my first post I also build in guidelines to make sure no one gets stuck with an absolute putz as frankly very few people want to play a putz for enjoyment and the game is supposed to be about having fun not saddling a player with a character that no one would really want to play. You will also find that my rolling method guarantees that your character will not start with a pre-race stat less than 8 which of course in 5e means you will never start with a character that has less than an 8 in any stat which equates to point buy just in rolling you have a chance to start with a character with a stat as high as 18</p><p></p><p>Now I have played in games where you were allowed to "freely" engineer your character and as such I actually played a character with all 18s and found them to be rather boring after a while. Having some diversity and weakness is actually kind of fun which is why I do not mind having an 8 in a stat and it is nice the 5e does not penalize you has heavily as previous versions of DnD (and I have played them all)</p></blockquote><p></p>
[QUOTE="DeJoker, post: 7228700, member: 6907519"] No sadly I have, I just can never understood why some folks enjoy beating their heads up against the proverbial brick wall over and over and over and.... ad infinitum [B]For those that Point Buy[/B] Well considering the fact that, even in 5e, racial stats at level 1 are very important and only become a bit less so as you get higher level so this precludes doing this but then again I have already played all the extremes so having done that if I have to use point buy I attempt to create the best character I can as they supposed to be one of the heroes of the story. Almost always unless I can engineer to a higher value with out crippling the character somewhere else Well that greatly depends on the concept of the character and thus I cannot really say. Although I can say that I have done this and I can say I have not done this. Well again it greatly depends on the concept of the character but I can say that I have not only dumped 1 stat completely to an 8 but I have dumped 2 stats completely to an 8 for the same character. [B]For those that roll[/B] Well that greatly depends on the method of rolling being used but generally speaking I design a character around the rolls that helps them the most. Which if you look at it is how things naturally go. I mean if you were born with an 8 Strength and 8 Dexterity you obviously would not have pursued being a fighter or you would have been dead long before you became an adventurer and the same principle applies to point buy. Again that greatly depends on the method of rolling if the rules are you play what you get and you do not roll a 16+ then no I never put a 16+ in my primary stat but I would refer you back to #1 Refer to the answer for Question #2 same principle Refer to the answer for Question #2 same principle Then you would have lost your money. You should have said I bet that both point buyers and rollers answer almost all these questions the same if they could. That is because you are assuming that the roller will get to choose where is stats go and whether or not they get certain rolls which is not guaranteed. The main difference between the 2 is one you sit down and plan out what you are going to play then set your stats and the other you get your stats and then sit down and figure out what you are going to play. Neither is better they are just different and create a different paradigm from which to play from. As a GM I prefer the rolling process but then if you refer back to my first post I also build in guidelines to make sure no one gets stuck with an absolute putz as frankly very few people want to play a putz for enjoyment and the game is supposed to be about having fun not saddling a player with a character that no one would really want to play. You will also find that my rolling method guarantees that your character will not start with a pre-race stat less than 8 which of course in 5e means you will never start with a character that has less than an 8 in any stat which equates to point buy just in rolling you have a chance to start with a character with a stat as high as 18 Now I have played in games where you were allowed to "freely" engineer your character and as such I actually played a character with all 18s and found them to be rather boring after a while. Having some diversity and weakness is actually kind of fun which is why I do not mind having an 8 in a stat and it is nice the 5e does not penalize you has heavily as previous versions of DnD (and I have played them all) [/QUOTE]
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