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General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
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<blockquote data-quote="Arial Black" data-source="post: 7242919" data-attributes="member: 6799649"><p>Hooray! I agree with all that! If that was what you posted originally I would've had nothing to respond to.</p><p></p><p>We have both always maintained that each method, and each variation on each method, has its own advantages and disadvantages, and it's up to personal preference which method you think is 'best', for you.</p><p></p><p>We agree about that, and always did.</p><p></p><p>What did we disagree about? A specific claim.</p><p></p><p>Let's imagine that I had posted ideas similar to yours above; we agree. Imagine then that I had claimed that one advantage of rolling is that it allowed me to 'create the character I want'. Not coincidentally, identical to your claim about point-buy.</p><p></p><p>Now I could claim that I 'want' to play whatever the results of those rolls are, and you couldn't contradict that; just like I could not contradict the same claim you make about point-buy.</p><p></p><p>But it would sound like I was claiming that 'rolling lets <em>players</em> play whatever they want'. just like it sounded as if you were making that claim about point-buy for all potential players, as a factor players should take into account when deciding which method to use when generating ability scores.</p><p></p><p>The point I was making was that 'this method allows any player to play whatever they want' is simply not true. Not for point-buy. Not for rolling.</p><p></p><p>Edit: not your fault in any way, but that 'infinite monkeys' claim is provably untrue and it always bothers me when people assert it as fact; so much so that the general population <s>rolled on 3d6</s> believes it to be a fact.</p><p></p><p>Which has nothing to do with our debate, it's just pressing one of my buttons. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Arial Black, post: 7242919, member: 6799649"] Hooray! I agree with all that! If that was what you posted originally I would've had nothing to respond to. We have both always maintained that each method, and each variation on each method, has its own advantages and disadvantages, and it's up to personal preference which method you think is 'best', for you. We agree about that, and always did. What did we disagree about? A specific claim. Let's imagine that I had posted ideas similar to yours above; we agree. Imagine then that I had claimed that one advantage of rolling is that it allowed me to 'create the character I want'. Not coincidentally, identical to your claim about point-buy. Now I could claim that I 'want' to play whatever the results of those rolls are, and you couldn't contradict that; just like I could not contradict the same claim you make about point-buy. But it would sound like I was claiming that 'rolling lets [I]players[/I] play whatever they want'. just like it sounded as if you were making that claim about point-buy for all potential players, as a factor players should take into account when deciding which method to use when generating ability scores. The point I was making was that 'this method allows any player to play whatever they want' is simply not true. Not for point-buy. Not for rolling. Edit: not your fault in any way, but that 'infinite monkeys' claim is provably untrue and it always bothers me when people assert it as fact; so much so that the general population [s]rolled on 3d6[/s] believes it to be a fact. Which has nothing to do with our debate, it's just pressing one of my buttons. :D [/QUOTE]
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Point Buy vs Rolling for Stats
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