Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7247103" data-attributes="member: 996"><p>Well, second or third after 3d6-in-order and 4d6-in-order, if I may split that particular hair. </p><p>The 5e default is random-and-arrange, but it also allows the player who doesn't want to roll to just use the standard array -</p><p> and I'll spin that a little now - <em>by default</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Point-buy is the side-bar variant.</p><p></p><p>That makes the array seem like the logical thing to balance around - since it's available by default, is apparently really close to the perplexing ranked-average of 4d6, and since you can't balance against the distribution of 4d6...</p><p></p><p> Sure, like feats & multi-classing and PCs getting ahold of magic items... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>But, really, the game isn't that balanced, anyway. Balancing the game wasn't a high priority. Evoking the classic game was. Fast combat was. DM Empowerment was. None of those need balance - heck, balance can get in their way.</p><p></p><p> Straight 12s have the same problem, they're very unlikely to actually happen to every PC in a party of 5</p><p></p><p> Well, second or third after 3d6-in-order and 4d6-in-order, if I may split that particular hair. </p><p>The 5e default is random-and-arrange, but it also allows the player who doesn't want to roll to just use the standard array -</p><p> and I'll spin that a little now - <em>by default</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Point-buy is the side-bar variant.</p><p></p><p>That makes the array seem like the logical thing to balance around - since it's available by default, is apparently really close to the perplexing ranked-average of 4d6, and since you can't balance against the distribution of 4d6...</p><p></p><p> Sure, like feats & multi-classing and PCs getting ahold of magic items... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>But, really, the game isn't that balanced, anyway. Balancing the game wasn't a high priority. Evoking the classic game was. Fast combat was. DM Empowerment was. None of those need balance - heck, balance can get in their way.</p><p></p><p> Straight 12s have the same problem, they're very unlikely to actually happen to every PC in a party of 5...</p><p></p><p> They were no part of the classic game. Presumably, they're there for a bit of optional 3.x feel.</p><p></p><p>But, yes, on the assumption that the game is 'balanced' for default chargen, feats are balance-poison.</p><p></p><p> That's really all that needs be said on the subject. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p> The one nearly-explicit attempt at balance is the 6-8 encounter day. Not that there aren't plenty of folks who don't accept that, either.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7247103, member: 996"] Well, second or third after 3d6-in-order and 4d6-in-order, if I may split that particular hair. The 5e default is random-and-arrange, but it also allows the player who doesn't want to roll to just use the standard array - and I'll spin that a little now - [i]by default[/i]. ;) Point-buy is the side-bar variant. That makes the array seem like the logical thing to balance around - since it's available by default, is apparently really close to the perplexing ranked-average of 4d6, and since you can't balance against the distribution of 4d6... Sure, like feats & multi-classing and PCs getting ahold of magic items... ;) But, really, the game isn't that balanced, anyway. Balancing the game wasn't a high priority. Evoking the classic game was. Fast combat was. DM Empowerment was. None of those need balance - heck, balance can get in their way. Straight 12s have the same problem, they're very unlikely to actually happen to every PC in a party of 5 Well, second or third after 3d6-in-order and 4d6-in-order, if I may split that particular hair. The 5e default is random-and-arrange, but it also allows the player who doesn't want to roll to just use the standard array - and I'll spin that a little now - [i]by default[/i]. ;) Point-buy is the side-bar variant. That makes the array seem like the logical thing to balance around - since it's available by default, is apparently really close to the perplexing ranked-average of 4d6, and since you can't balance against the distribution of 4d6... Sure, like feats & multi-classing and PCs getting ahold of magic items... ;) But, really, the game isn't that balanced, anyway. Balancing the game wasn't a high priority. Evoking the classic game was. Fast combat was. DM Empowerment was. None of those need balance - heck, balance can get in their way. Straight 12s have the same problem, they're very unlikely to actually happen to every PC in a party of 5... They were no part of the classic game. Presumably, they're there for a bit of optional 3.x feel. But, yes, on the assumption that the game is 'balanced' for default chargen, feats are balance-poison. That's really all that needs be said on the subject. ;) The one nearly-explicit attempt at balance is the 6-8 encounter day. Not that there aren't plenty of folks who don't accept that, either. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
Top