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Point Buy vs Rolling for Stats
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<blockquote data-quote="Satyrn" data-source="post: 7259794" data-attributes="member: 6801204"><p>I'm gonna start with your last question, because I think it illustrates what I was saying from the start: My strange decision doesn't help anyone decide which stat generation method is best. It doesn't help you since you want to judge how realistic it is and you can't. And it doesn't help me because I don't care about that at all. </p><p></p><p>Now, for that first question. I'm not deliberately making an illogical world, but it is a likely side effect of my decisions, I admit. Because, again, "creating a logical world" is not one of my goals. See, my platonic ideal of a D&D game is Xena: Warrior Princess, a show that throws facts and logic right out the window in order to tell a fun little story of fighting. Each episode might be internally logical, but if you try to make sense of the show as a whole, you'd fail horribly. Its History, for example, is horrendous. Xena is friends with Helen of Troy and an enemy of Julius Caeser, for example - two people who lived a thousand years apart. </p><p></p><p>Logic is simply not relevant to me the way it is to you.</p><p></p><p>More specifically: 1) I don't care if the stats model the world logically, and 2) I'm not using the stats to model the world, anyway.</p></blockquote><p></p>
[QUOTE="Satyrn, post: 7259794, member: 6801204"] I'm gonna start with your last question, because I think it illustrates what I was saying from the start: My strange decision doesn't help anyone decide which stat generation method is best. It doesn't help you since you want to judge how realistic it is and you can't. And it doesn't help me because I don't care about that at all. Now, for that first question. I'm not deliberately making an illogical world, but it is a likely side effect of my decisions, I admit. Because, again, "creating a logical world" is not one of my goals. See, my platonic ideal of a D&D game is Xena: Warrior Princess, a show that throws facts and logic right out the window in order to tell a fun little story of fighting. Each episode might be internally logical, but if you try to make sense of the show as a whole, you'd fail horribly. Its History, for example, is horrendous. Xena is friends with Helen of Troy and an enemy of Julius Caeser, for example - two people who lived a thousand years apart. Logic is simply not relevant to me the way it is to you. More specifically: 1) I don't care if the stats model the world logically, and 2) I'm not using the stats to model the world, anyway. [/QUOTE]
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