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Point Buy vs Rolling for Stats
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<blockquote data-quote="Satyrn" data-source="post: 7261814" data-attributes="member: 6801204"><p>I alluded to this before when you asked me how my certain of DM decisions, leading to illogical world building, could help judge which PC generation system is better.</p><p></p><p>Then, as now, I feel like your questions suggest you don't care about my view on this subject, that you're not interested in a conversation about the way we do things, and you're just trying to hammer home your view as the right view.</p><p></p><p>But I'll answer your question: I wil happily concede that Gabrielle was built with fewer points than Xena.** But yet again, back to where I started, that answer is irrelevant to how I want to run my game, what I want to get out of the game. I'm flat out not interested in playing a game of D&D where the one PC is Xena and the other is Gabrielle.*</p><p></p><p></p><p>Caveat time! (In reverse)</p><p>* unless the players truly, specifically want to play hero/sidekick setup, but tbat is not my default.</p><p></p><p>**although conceivably Xena and Gabrielle were built with the same points, and Xena's long long backstory has given her not just numerous benefits from leveling, but also stat increases through boons granted for being Ares chosen (or daughter! ), for joining the ranks of the Valkyrie, for being a witch's protege, for training in mystical China, for . . . the list goes on. She wzs a ridiculously well travelled adventurer with lots of XP before she ever <s>hooked up with</s> met Gabrielle. That could explain their difference. Likewise with Iolus and Hercules, they could have been built with the same number of points, but Hercules be given a Demigod template that obliterates their equality. But - and I want to emphasize this - but this is irrelevant to the heart of your question, because it still creates a power divide between the characters, and I on,y include it as a testamentary sidebar to my Xena fandom. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p></blockquote><p></p>
[QUOTE="Satyrn, post: 7261814, member: 6801204"] I alluded to this before when you asked me how my certain of DM decisions, leading to illogical world building, could help judge which PC generation system is better. Then, as now, I feel like your questions suggest you don't care about my view on this subject, that you're not interested in a conversation about the way we do things, and you're just trying to hammer home your view as the right view. But I'll answer your question: I wil happily concede that Gabrielle was built with fewer points than Xena.** But yet again, back to where I started, that answer is irrelevant to how I want to run my game, what I want to get out of the game. I'm flat out not interested in playing a game of D&D where the one PC is Xena and the other is Gabrielle.* Caveat time! (In reverse) * unless the players truly, specifically want to play hero/sidekick setup, but tbat is not my default. **although conceivably Xena and Gabrielle were built with the same points, and Xena's long long backstory has given her not just numerous benefits from leveling, but also stat increases through boons granted for being Ares chosen (or daughter! ), for joining the ranks of the Valkyrie, for being a witch's protege, for training in mystical China, for . . . the list goes on. She wzs a ridiculously well travelled adventurer with lots of XP before she ever [s]hooked up with[/s] met Gabrielle. That could explain their difference. Likewise with Iolus and Hercules, they could have been built with the same number of points, but Hercules be given a Demigod template that obliterates their equality. But - and I want to emphasize this - but this is irrelevant to the heart of your question, because it still creates a power divide between the characters, and I on,y include it as a testamentary sidebar to my Xena fandom. :blush: [/QUOTE]
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