Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 7267604" data-attributes="member: 6801845"><p>So? The DM may envision the blacksmith as having black hair, some players may envision him as blonde, others as bald. Unless it's important to the game it doesn't make a difference.</p><p></p><p>As far as being "more persuasive", do your players have a secret cheat code? Some way of making floating green numbers hover next to his head? How the heck would they know specific values <em>unless it is only a game to you.</em> In real life you can only determine such things on a broad scale and it may require a great deal of interaction. Most people would not have though of Hitler as being persuasive just passing him on the street. </p><p></p><p>Unless and until there is a contest of some kind how would the specific number be relevant? Why would it matter what the PCs thought? <em>If</em> there is a contest both sides may roll a D20 and at that point they add a +/- modifier to the roll based on the relevant score. How the DM comes up with the modifier is up to the DM.</p><p></p><p>I think it's much like quantum mechanics. Until you measure something it's actual value is indeterminate. If you want to determine ability scores for you entire world's population (what about bunnies? do different bunnies have different stats?) More power to you. As the DMG states, hard numbers are not relevant until you need them. You only need them when you pick up a die to resolve something that has an uncertain outcome.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7267604, member: 6801845"] So? The DM may envision the blacksmith as having black hair, some players may envision him as blonde, others as bald. Unless it's important to the game it doesn't make a difference. As far as being "more persuasive", do your players have a secret cheat code? Some way of making floating green numbers hover next to his head? How the heck would they know specific values [I]unless it is only a game to you.[/I] In real life you can only determine such things on a broad scale and it may require a great deal of interaction. Most people would not have though of Hitler as being persuasive just passing him on the street. Unless and until there is a contest of some kind how would the specific number be relevant? Why would it matter what the PCs thought? [I]If[/I] there is a contest both sides may roll a D20 and at that point they add a +/- modifier to the roll based on the relevant score. How the DM comes up with the modifier is up to the DM. I think it's much like quantum mechanics. Until you measure something it's actual value is indeterminate. If you want to determine ability scores for you entire world's population (what about bunnies? do different bunnies have different stats?) More power to you. As the DMG states, hard numbers are not relevant until you need them. You only need them when you pick up a die to resolve something that has an uncertain outcome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Point Buy vs Rolling for Stats
Top