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Point Buy vs Rolling for Stats
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<blockquote data-quote="Hussar" data-source="post: 7272530" data-attributes="member: 22779"><p>But, [MENTION=29398]Lanefan[/MENTION], when your curve is completely outside the range of believablility, then it's not realistic, is it? Just because there happens to be a bell curve doesn't make it more realistic, just coincidental since the bell curves for anything remotely close to realism ISN'T 3d6. Again, unless you believe that 10% of your population is physically or mentally challenged.</p><p></p><p>So, right off the bat, arguing that it's "more realistic" is two smurfs arguing over who's more blue. Is a standard array "realistic"? Nope. But, it also doesn't pretend to be. A 3d6 bell curve isn't remotely realistic either. That it might be slightly closer to realism than a standard array doesn't change that fact.</p><p></p><p>So, no, no facts are being ignored here. You're pretending that a tiny movement towards realism makes the system "realistic". That's like saying Donkey Kong is more realistic than Pac Man because it has gravity. Neither games are anywhere in the neighbourhood of realistic.</p><p></p><p>And AGAIN, in 5e, the range is NOT 3-18. It's not. There is not a single piece of evidence you can point to to support that claim. The charts go 1-20. PC chargen taps out at 20 if you die roll. </p><p></p><p>5e does not use a 3-18 scale. And since it doesn't use a 3-18 scale, then any other completely arbitrary scale we choose to use works. If you use point buy or standard array, the scale is 8-15 FOR PC's. And PC's only. Because ALL NPC'S have their stats dictated by the DM with absolutely no requirement for random generation at all and absolutely no requirement that they need stats in the first place.</p><p></p><p>Now, all that being said, you certainly can try to extrapolate game rules onto the game world. That's fine and groovy. But, pretending that it's anything other than personal preference, that there is some sort of concrete, objective advantage in doing so is pointless. It's a personal preference, pure and simple. Do you want to focus more on game balance or on a sort of Gygaxian naturalism? </p><p></p><p>Whatever floats your boat. Both methods have elements that appeal to their users. Fair enough. I'm just really tired of watching people try to claim that there is some sort of objective advantage to either system.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7272530, member: 22779"] But, [MENTION=29398]Lanefan[/MENTION], when your curve is completely outside the range of believablility, then it's not realistic, is it? Just because there happens to be a bell curve doesn't make it more realistic, just coincidental since the bell curves for anything remotely close to realism ISN'T 3d6. Again, unless you believe that 10% of your population is physically or mentally challenged. So, right off the bat, arguing that it's "more realistic" is two smurfs arguing over who's more blue. Is a standard array "realistic"? Nope. But, it also doesn't pretend to be. A 3d6 bell curve isn't remotely realistic either. That it might be slightly closer to realism than a standard array doesn't change that fact. So, no, no facts are being ignored here. You're pretending that a tiny movement towards realism makes the system "realistic". That's like saying Donkey Kong is more realistic than Pac Man because it has gravity. Neither games are anywhere in the neighbourhood of realistic. And AGAIN, in 5e, the range is NOT 3-18. It's not. There is not a single piece of evidence you can point to to support that claim. The charts go 1-20. PC chargen taps out at 20 if you die roll. 5e does not use a 3-18 scale. And since it doesn't use a 3-18 scale, then any other completely arbitrary scale we choose to use works. If you use point buy or standard array, the scale is 8-15 FOR PC's. And PC's only. Because ALL NPC'S have their stats dictated by the DM with absolutely no requirement for random generation at all and absolutely no requirement that they need stats in the first place. Now, all that being said, you certainly can try to extrapolate game rules onto the game world. That's fine and groovy. But, pretending that it's anything other than personal preference, that there is some sort of concrete, objective advantage in doing so is pointless. It's a personal preference, pure and simple. Do you want to focus more on game balance or on a sort of Gygaxian naturalism? Whatever floats your boat. Both methods have elements that appeal to their users. Fair enough. I'm just really tired of watching people try to claim that there is some sort of objective advantage to either system. [/QUOTE]
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Point Buy vs Rolling for Stats
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