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Point Buy vs Rolling for Stats
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<blockquote data-quote="Hussar" data-source="post: 7272790" data-attributes="member: 22779"><p>"Utterly realistic"? Seriously? That's so far away from anything approaching realistic that straight 10's for all NPC's looks quite reasonable. 1 in 5? That's not realism. That's not even close to believable for me. Never minding that you're insisting that 5e NPC's use 4d6-L which is even further from anything believable.</p><p></p><p>My point is, even if die rolling was more realistic than point buy or array (which I'm not particularly convinced it is), any gain in realism is dwarfed by the degree of unbelievability that die rolling creates. </p><p></p><p>IOW, adding a drop of red to a gallon bucket of blue paint does not make it purple. Is it more purple than a bucket of blue paint? Sure, maybe. But, who cares? It's still blue. Any purple is completely washed way by the blue. </p><p></p><p>Now, again, if you want to argue that it's more believable for you, that's groovy. I got no beef with that. That's just a personal preference. But, if you're seriously arguing that die rolling somehow objectively results in a more realistic world, then we are just not going to agree. Die rolling creates an even more unbelievable world than straight 10's. At least with straight 10's for NPC's, everyone is average. You don't have 1 in 5 NPC's that are off the charts.</p><p></p><p>And, let's be honest, no DM will EVER stick to a die roll for an NPC if he or she is unhappy with the result. Even die hard die rollers will simply roll a new set rather than having that barbarian chief with a 3 stat. It's not going to happen. It's the same issue as die rolled PC's (where players use the C.H.E.A.T. system to get the character they want) magnified. Claiming that all NPC's are die rolled and then never actually rolling any NPC's is pretty far out there. And then claiming that die rolling is more realistic when no DM will EVER stick with a die rolled NPC that he or she is not happy with pretty much blows that out the window.</p></blockquote><p></p>
[QUOTE="Hussar, post: 7272790, member: 22779"] "Utterly realistic"? Seriously? That's so far away from anything approaching realistic that straight 10's for all NPC's looks quite reasonable. 1 in 5? That's not realism. That's not even close to believable for me. Never minding that you're insisting that 5e NPC's use 4d6-L which is even further from anything believable. My point is, even if die rolling was more realistic than point buy or array (which I'm not particularly convinced it is), any gain in realism is dwarfed by the degree of unbelievability that die rolling creates. IOW, adding a drop of red to a gallon bucket of blue paint does not make it purple. Is it more purple than a bucket of blue paint? Sure, maybe. But, who cares? It's still blue. Any purple is completely washed way by the blue. Now, again, if you want to argue that it's more believable for you, that's groovy. I got no beef with that. That's just a personal preference. But, if you're seriously arguing that die rolling somehow objectively results in a more realistic world, then we are just not going to agree. Die rolling creates an even more unbelievable world than straight 10's. At least with straight 10's for NPC's, everyone is average. You don't have 1 in 5 NPC's that are off the charts. And, let's be honest, no DM will EVER stick to a die roll for an NPC if he or she is unhappy with the result. Even die hard die rollers will simply roll a new set rather than having that barbarian chief with a 3 stat. It's not going to happen. It's the same issue as die rolled PC's (where players use the C.H.E.A.T. system to get the character they want) magnified. Claiming that all NPC's are die rolled and then never actually rolling any NPC's is pretty far out there. And then claiming that die rolling is more realistic when no DM will EVER stick with a die rolled NPC that he or she is not happy with pretty much blows that out the window. [/QUOTE]
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