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<blockquote data-quote="FreeTheSlaves" data-source="post: 2137877" data-attributes="member: 9952"><p>This is only sort of related but here is my point buy character and the reasons for his build. He is a human paladin and while the DM said his adventure likely won't go beyond the upper mid level I've planned him for 20th anyway. Magic item boosters may only affect the increases in wisdom; I'd be tempted to put them into cha or str - hard to say.</p><p></p><p>25 point buy (default array by chance): str15 dex10 con13 int8 wis12 cha14; sword and board tank. 4th level = str, 8th level = con, 12th level = wis, 16th level = wis, 20th level = str?</p><p></p><p>Core rules so no divine feats and so charisma gets the shaft (relatively). Strength gets priority and then con for HPs when the bump up will be better felt. Levels 8, 9 and 11, I dip out on early spells that would require a 14+ or 16+ wisdom to get. 3 skills sharing 2 points per level means none are max ranked.</p><p></p><p>I've really become enamored with 25 point buy. That annoyingly extra 1 point and a desire to use every point usefully gets rid of this even spread, a fair criticism you can level at 28 point buy. As everyone is having to make sacrifices with their characters, I've noticed as a DM, the players occupy their core niche and have to rely on the others to do their tasks well. This in turn, to my eye, promotes greater cooperative play and less 'niche encroachment' (something we've had issues with previously).</p></blockquote><p></p>
[QUOTE="FreeTheSlaves, post: 2137877, member: 9952"] This is only sort of related but here is my point buy character and the reasons for his build. He is a human paladin and while the DM said his adventure likely won't go beyond the upper mid level I've planned him for 20th anyway. Magic item boosters may only affect the increases in wisdom; I'd be tempted to put them into cha or str - hard to say. 25 point buy (default array by chance): str15 dex10 con13 int8 wis12 cha14; sword and board tank. 4th level = str, 8th level = con, 12th level = wis, 16th level = wis, 20th level = str? Core rules so no divine feats and so charisma gets the shaft (relatively). Strength gets priority and then con for HPs when the bump up will be better felt. Levels 8, 9 and 11, I dip out on early spells that would require a 14+ or 16+ wisdom to get. 3 skills sharing 2 points per level means none are max ranked. I've really become enamored with 25 point buy. That annoyingly extra 1 point and a desire to use every point usefully gets rid of this even spread, a fair criticism you can level at 28 point buy. As everyone is having to make sacrifices with their characters, I've noticed as a DM, the players occupy their core niche and have to rely on the others to do their tasks well. This in turn, to my eye, promotes greater cooperative play and less 'niche encroachment' (something we've had issues with previously). [/QUOTE]
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