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<blockquote data-quote="Elf Witch" data-source="post: 2922440" data-attributes="member: 9037"><p>Of course a straight class character is better at what they do than a multi class character. Which brings me back to why I don't like low point buys it makes it hard to multi class or play a straight class like monk. </p><p></p><p>If I played my knight as a straight fighter if I had not been interested in also having her educated and a charismatic leader then a 28 point buy would have made a great kick butt take no names fighter. But since I rolled as well as I did I was able to play a fighter who was very good at fighting but also very good at certin knowledge skills and good at leadership.</p><p></p><p>In a low magic game the wealth level is of course much lower. Not with keeping with the RAW so if you start with low stats most likely you will be keeping those low stats and +2 can make a diffrence if a PC with an 18 gets one he know has a 20 INT that is +5 to all int rolls and an extra 5 skill points if a PC has a 10 then gets a +2 that makes it a 12 and it becomes a +1 which does not compare to a +5.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 2922440, member: 9037"] Of course a straight class character is better at what they do than a multi class character. Which brings me back to why I don't like low point buys it makes it hard to multi class or play a straight class like monk. If I played my knight as a straight fighter if I had not been interested in also having her educated and a charismatic leader then a 28 point buy would have made a great kick butt take no names fighter. But since I rolled as well as I did I was able to play a fighter who was very good at fighting but also very good at certin knowledge skills and good at leadership. In a low magic game the wealth level is of course much lower. Not with keeping with the RAW so if you start with low stats most likely you will be keeping those low stats and +2 can make a diffrence if a PC with an 18 gets one he know has a 20 INT that is +5 to all int rolls and an extra 5 skill points if a PC has a 10 then gets a +2 that makes it a 12 and it becomes a +1 which does not compare to a +5. [/QUOTE]
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