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<blockquote data-quote="BSF" data-source="post: 1556896" data-attributes="member: 13098"><p>Point buy all the way for me. On one level, I want the players to be able to play a character that they want to play. On another level, I am slowly weaning them off the idea that the stats make the character. With each campaign, I drop the number of points in the point buy pool. </p><p></p><p>I have one player that will end up with a median of points spent in all stats. I have another player that will trash some stats to build others as high as possible. The rest of my players end up with a strength or two, a weakness or two and average to above average stats in the rest. </p><p></p><p>For my NPC's, some of them are built with the same point buy pool. Most are built using a smaller pool. Then there is the above average pool. And finally, the book stats, which is more than enough for some creatures. </p><p></p><p>There is nothing wrong with randomly rolled stats. But, if stats are widely varied, it will impact the encounters to some degree. And, as I said, I am weaning my players off the idea that they have to have "decent" stats. I also got tired of less than mature arguements about who has a better PC based on stats. The latest batch of PCs, for the latest campaign, are a varied lot and most of them are less than min-maxed. It's a good game that we are all enjoying.</p></blockquote><p></p>
[QUOTE="BSF, post: 1556896, member: 13098"] Point buy all the way for me. On one level, I want the players to be able to play a character that they want to play. On another level, I am slowly weaning them off the idea that the stats make the character. With each campaign, I drop the number of points in the point buy pool. I have one player that will end up with a median of points spent in all stats. I have another player that will trash some stats to build others as high as possible. The rest of my players end up with a strength or two, a weakness or two and average to above average stats in the rest. For my NPC's, some of them are built with the same point buy pool. Most are built using a smaller pool. Then there is the above average pool. And finally, the book stats, which is more than enough for some creatures. There is nothing wrong with randomly rolled stats. But, if stats are widely varied, it will impact the encounters to some degree. And, as I said, I am weaning my players off the idea that they have to have "decent" stats. I also got tired of less than mature arguements about who has a better PC based on stats. The latest batch of PCs, for the latest campaign, are a varied lot and most of them are less than min-maxed. It's a good game that we are all enjoying. [/QUOTE]
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