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General Tabletop Discussion
D&D Older Editions
Point me towards an alternate Hit Point system for Pathfinder/D&D3.5
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<blockquote data-quote="Enkhidu" data-source="post: 6162251" data-attributes="member: 351"><p>My comment was in response to "I'm beginning to see why WotC never messed with the HP system," so that's the context in which it was meant. WotC has actually flirted with different HP systems, but keeps coming back to good ol' hit points because there's a vocal plurality that doesn't like the death spiral effect that wounds come with.</p><p></p><p></p><p></p><p>Oh I absolutely agree, which is why I said what I did - people looking for bog-standard D&D tend to dislike things that skew the default assumptions (which lean more toward minimal complexity and heroic surges than grittier systems/setting).</p><p></p><p>And since I realize that I just managed to inadvertently thread-crap, I'll bring it back on track...</p><p></p><p>One of the wound models WotC played with was the (seemingly much reviled) Wound Point / Vitality Point system. It would be relatively straightforward to use that as a baseline and then apply specific wounds (and conditions) when taking wound points.</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 6162251, member: 351"] My comment was in response to "I'm beginning to see why WotC never messed with the HP system," so that's the context in which it was meant. WotC has actually flirted with different HP systems, but keeps coming back to good ol' hit points because there's a vocal plurality that doesn't like the death spiral effect that wounds come with. Oh I absolutely agree, which is why I said what I did - people looking for bog-standard D&D tend to dislike things that skew the default assumptions (which lean more toward minimal complexity and heroic surges than grittier systems/setting). And since I realize that I just managed to inadvertently thread-crap, I'll bring it back on track... One of the wound models WotC played with was the (seemingly much reviled) Wound Point / Vitality Point system. It would be relatively straightforward to use that as a baseline and then apply specific wounds (and conditions) when taking wound points. [/QUOTE]
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Point me towards an alternate Hit Point system for Pathfinder/D&D3.5
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