Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Point of Light Timeline?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Primitive Screwhead" data-source="post: 4610946" data-attributes="member: 20805"><p>I view the Points of Light as a campaign concept, not a hard-coded setting. This allows various GMs to determine these sorts of questions themselves. Lazy ones, like me, borrow published setting timelines like <a href="http://www.kismetsaga.com/epicwiki/index.php?title=Eberron_Timeline" target="_blank">Eberron's</a> for keeping track of historical impacts. I like the detail of a full history that links ancient ruins and current society together.. but I just don't have the energy to make one up.</p><p></p><p></p><p>So, for your campaign you have to look at a number of things you want to gain from this history.</p><p>- How recent is the memory of empirial greatness?</p><p>- How lost are the ruins? Is there lost magic/technology?</p><p>- Are the empires sequential or co-existing?</p><p>- are the empires bound by land-masses or water?</p><p>- how much of the empire remained in lore and legend?</p><p>- Is the language lost or splintered into daily use?</p><p></p><p>You can look at earths historical timelines, <a href="http://www.timelines.info/history/empires_and_civilizations/" target="_blank"> like the one here</a>, for inspiration for duration and level of impact on the present society.</p><p></p><p>As to how long between empires? Looking at it from the perspective of social memory, it would take at least 3 generations for a given populace to 'forget' a strong social structure and build a new strong structure. Any less and the new order will not be distinctly different. This estimate would, of course, be altered by the introduction of a strong social force such as invasion/immigration of an opposing social construct.</p><p></p><p></p><p>So, off the cuff answers from my gaming style:</p><p></p><p>Approximately how long has it been since the human empire fell?</p><p> - 100 years. Some of the older survivors recall the glory of the empire, and it will be another 150 or so years to rebuild. The darkest of times.</p><p>How long did it last?</p><p>- I would want an empire that left a lasting impression, so at least 800 years, similar to the Holy Roman Empire.</p><p>Were the Tiefling and Dragonborn empires before that?</p><p>- Both empires were simultaneous, altho seperated geographically, and were on the decline as the Human empire raised on the force of arcane knowledge.</p><p>If so, how long did they last, and how long of a gap between empires?</p><p> - Both were longer lasting, altho more isolated empires. Similar to the Mayan empire (1,100 years), but less travelled. It has been 700 years or so since they fell, meaning the stories of thier greatness are isolated in a few rare stories and most of thier secrets are buried deep in lost temples/ruins. But not so far that a few zealots wish to regain the power and glory of thier lost empires.</p><p></p><p></p><p>This is a very broad stroke approach, but sets the stage for adventuring and conflict.</p><p></p><p>I hope this helps!</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 4610946, member: 20805"] I view the Points of Light as a campaign concept, not a hard-coded setting. This allows various GMs to determine these sorts of questions themselves. Lazy ones, like me, borrow published setting timelines like [url=http://www.kismetsaga.com/epicwiki/index.php?title=Eberron_Timeline]Eberron's[/url] for keeping track of historical impacts. I like the detail of a full history that links ancient ruins and current society together.. but I just don't have the energy to make one up. So, for your campaign you have to look at a number of things you want to gain from this history. - How recent is the memory of empirial greatness? - How lost are the ruins? Is there lost magic/technology? - Are the empires sequential or co-existing? - are the empires bound by land-masses or water? - how much of the empire remained in lore and legend? - Is the language lost or splintered into daily use? You can look at earths historical timelines, [url=http://www.timelines.info/history/empires_and_civilizations/] like the one here[/url], for inspiration for duration and level of impact on the present society. As to how long between empires? Looking at it from the perspective of social memory, it would take at least 3 generations for a given populace to 'forget' a strong social structure and build a new strong structure. Any less and the new order will not be distinctly different. This estimate would, of course, be altered by the introduction of a strong social force such as invasion/immigration of an opposing social construct. So, off the cuff answers from my gaming style: Approximately how long has it been since the human empire fell? - 100 years. Some of the older survivors recall the glory of the empire, and it will be another 150 or so years to rebuild. The darkest of times. How long did it last? - I would want an empire that left a lasting impression, so at least 800 years, similar to the Holy Roman Empire. Were the Tiefling and Dragonborn empires before that? - Both empires were simultaneous, altho seperated geographically, and were on the decline as the Human empire raised on the force of arcane knowledge. If so, how long did they last, and how long of a gap between empires? - Both were longer lasting, altho more isolated empires. Similar to the Mayan empire (1,100 years), but less travelled. It has been 700 years or so since they fell, meaning the stories of thier greatness are isolated in a few rare stories and most of thier secrets are buried deep in lost temples/ruins. But not so far that a few zealots wish to regain the power and glory of thier lost empires. This is a very broad stroke approach, but sets the stage for adventuring and conflict. I hope this helps! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Point of Light Timeline?
Top