Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Points of Darkness
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Starfox" data-source="post: 6132709" data-attributes="member: 2303"><p>I agree it does not have to be so, but it is a common assumption. To quote the first post:</p><p></p><p></p><p></p><p>I find that it is a common assumption, especially among the players in a points of darkness campaign that the 99% of the population that do not confront darkness would be less capable that the 1% who does. Not only on average (most people have no practice fighting) but also in their peak abilities (soldiers fight a lot less that adventurers do). A man-at-arms in 1ed was level zero. It is also very much the assumption in adventures like the Village of Homlet. </p><p></p><p>It also skewers military assumptions a lot if one country could field a company of soldiers who are 10th level... Such a company could defeat a basically unlimited number of normal level 1-2 soldiers. They would seem to belong in the same lab environment as the players, not in the normal world of medieval politics. So unless you allow soldiers to routinely be level 5 or so, you cannot allow any unit of soldiers to be level 10. If soldiers are routinely level 5, it makes level 1 characters unskilled kids who confront dangers they really ought to leave to the adults. If soldiers are routinely level 1, they do not pose credible opposition to characters of level 10+. Neither option really works out.</p><p></p><p>At the same time we do want our heroes to feel heroic, so they should be given some lassitude and be allowed to feel more powerful than the masses at higher levels.</p><p></p><p>Overall, it does put strain on the continuity of the world. </p><p></p><p>A literary example of this is when the hobbits return to the Shire at the end of the Lord of the Rings - and more or less single-handedly defeat Saruman's cronies and free their country. Very cool as the finale of a grand adventure, less cool if they players had been the bullies themselves.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6132709, member: 2303"] I agree it does not have to be so, but it is a common assumption. To quote the first post: I find that it is a common assumption, especially among the players in a points of darkness campaign that the 99% of the population that do not confront darkness would be less capable that the 1% who does. Not only on average (most people have no practice fighting) but also in their peak abilities (soldiers fight a lot less that adventurers do). A man-at-arms in 1ed was level zero. It is also very much the assumption in adventures like the Village of Homlet. It also skewers military assumptions a lot if one country could field a company of soldiers who are 10th level... Such a company could defeat a basically unlimited number of normal level 1-2 soldiers. They would seem to belong in the same lab environment as the players, not in the normal world of medieval politics. So unless you allow soldiers to routinely be level 5 or so, you cannot allow any unit of soldiers to be level 10. If soldiers are routinely level 5, it makes level 1 characters unskilled kids who confront dangers they really ought to leave to the adults. If soldiers are routinely level 1, they do not pose credible opposition to characters of level 10+. Neither option really works out. At the same time we do want our heroes to feel heroic, so they should be given some lassitude and be allowed to feel more powerful than the masses at higher levels. Overall, it does put strain on the continuity of the world. A literary example of this is when the hobbits return to the Shire at the end of the Lord of the Rings - and more or less single-handedly defeat Saruman's cronies and free their country. Very cool as the finale of a grand adventure, less cool if they players had been the bullies themselves. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Points of Darkness
Top