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<blockquote data-quote="Ruin Explorer" data-source="post: 3763943" data-attributes="member: 18"><p>Unless the 4E realms is truly a "travesty", they'll lose about four customers in the long run, I suspect.</p><p></p><p>I'm a long-term FR fan, and I think this is a very good idea. The 2E and 3E Realms have filled up, frankly, with a lot of stupid crap. Stupid overpowered NPCs, stupid overpowered monster collectives that make no sense, just plain illogical stuff, and places that have near-zero "adventuring value", like Cormyr. The Forgotten Realms, is, at it's heart a very D&D setting - it's a world with multiple layers of forgotten cultures/empires, with more ruins to explore than you possibly ever could, and it's seen empires and kingdoms rise and fall constantly.</p><p></p><p>Having a few of the current kingdoms and cities fall is not going to "ruin" the setting or "destroy it's flavour" - not at it's core. What it is going to do, potentially, is take it back to more of it's 1E flavour, rather than the distinctly fruity mid-2E stuff, or the overdetailed, organisation-obsessed 3E nonsense.</p><p></p><p>Anyway, Ruin Explorer supports more ruins to explore, obviously. If those runs are the ghost-haunted ruins of Waterdeep, all the better! Maybe we can kick around Khelben's skull, or fight his lich or something? That'd be nice <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 3763943, member: 18"] Unless the 4E realms is truly a "travesty", they'll lose about four customers in the long run, I suspect. I'm a long-term FR fan, and I think this is a very good idea. The 2E and 3E Realms have filled up, frankly, with a lot of stupid crap. Stupid overpowered NPCs, stupid overpowered monster collectives that make no sense, just plain illogical stuff, and places that have near-zero "adventuring value", like Cormyr. The Forgotten Realms, is, at it's heart a very D&D setting - it's a world with multiple layers of forgotten cultures/empires, with more ruins to explore than you possibly ever could, and it's seen empires and kingdoms rise and fall constantly. Having a few of the current kingdoms and cities fall is not going to "ruin" the setting or "destroy it's flavour" - not at it's core. What it is going to do, potentially, is take it back to more of it's 1E flavour, rather than the distinctly fruity mid-2E stuff, or the overdetailed, organisation-obsessed 3E nonsense. Anyway, Ruin Explorer supports more ruins to explore, obviously. If those runs are the ghost-haunted ruins of Waterdeep, all the better! Maybe we can kick around Khelben's skull, or fight his lich or something? That'd be nice :D [/QUOTE]
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