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<blockquote data-quote="Ruin Explorer" data-source="post: 3772218" data-attributes="member: 18"><p>I have to confess, I didn't realize the FR had a direct equivalent of "religious zealots" irl, but The More You Know, eh? "Truths" - The only "truth" in this thread is that you believe with absolute blinding clarity that one short sidebar fixes a multitude of deep-rooted problems. By the way, you said there was a 10:1 UONPC bad guy: good guy ratio. Looks more like 1:1 or 2:1 at best, from the villains you've posted there, assuming they're Unecessarily Overpowered, and I bet not all of them are. Furthermore, the vast majority of them are as much, or more "locked in place" or "busy" than the "good" UONPCs.</p><p></p><p>In the end, the very fact that WotC are doing an FR reboot <em>at all </em> speaks volumes. If they didn't think there was a problem, they wouldn't be risking the future profitability of an entire line. They're not stupid. They're business-people. If things are going swimmingly, and likely to continue to do so, then nothing needs to be changed, just gradual refinements applied, indeed, change of this magnitude would be bad in such a situation.</p><p></p><p>However, we must infer from the fact (which is technically an assumption based on a chapter from a novel, but one you seem to regard as true also) that WotC are "rebooting" the Realms, that sales of FR products were not, in fact, all they could be.</p><p></p><p>I would think this is true. Everyone I know who used to run the FR gave up in the last 9 to 3 years (and that's about six DMs), most of them are now either running other RPGs, or Eberron (interesting, that). I know they're far from alone. WotC knows that in our hearts, even us "Realms-quitters" still kinda love the FR, we love the layer on layer of ruins, the multitude of gods (some of whom are quite unique by fantasy standards, yet believable, like Illmater), we love a lot of the locations (even changed), and so on. We just don't like the metaplot or the oversufficiency of high-level NPCs (not just UONPCs - this is an issue I've mentioned a couple of times, but you've ignored), large, complex extremely-detailed organisations, and so on.</p><p></p><p>Hell, even re-stat'ing the current FR for 4E would be an absolutely monumental task, and when you're having to do that due to vast and sweeping class and game design changes, so it seems only logical to take it as an opportunity to try and get back some of the "lost" FR players, as well as people who previously laughed at or rejected the Realms outright (often citing the NPCs/metaplot).</p><p></p><p>As I've said though, the main thing is that WotC do not take stupid risks. You seem certain that the new FR will be horrible failure - whilst there's always a chance of that, I don't see it as particularly likely.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 3772218, member: 18"] I have to confess, I didn't realize the FR had a direct equivalent of "religious zealots" irl, but The More You Know, eh? "Truths" - The only "truth" in this thread is that you believe with absolute blinding clarity that one short sidebar fixes a multitude of deep-rooted problems. By the way, you said there was a 10:1 UONPC bad guy: good guy ratio. Looks more like 1:1 or 2:1 at best, from the villains you've posted there, assuming they're Unecessarily Overpowered, and I bet not all of them are. Furthermore, the vast majority of them are as much, or more "locked in place" or "busy" than the "good" UONPCs. In the end, the very fact that WotC are doing an FR reboot [I]at all [/I] speaks volumes. If they didn't think there was a problem, they wouldn't be risking the future profitability of an entire line. They're not stupid. They're business-people. If things are going swimmingly, and likely to continue to do so, then nothing needs to be changed, just gradual refinements applied, indeed, change of this magnitude would be bad in such a situation. However, we must infer from the fact (which is technically an assumption based on a chapter from a novel, but one you seem to regard as true also) that WotC are "rebooting" the Realms, that sales of FR products were not, in fact, all they could be. I would think this is true. Everyone I know who used to run the FR gave up in the last 9 to 3 years (and that's about six DMs), most of them are now either running other RPGs, or Eberron (interesting, that). I know they're far from alone. WotC knows that in our hearts, even us "Realms-quitters" still kinda love the FR, we love the layer on layer of ruins, the multitude of gods (some of whom are quite unique by fantasy standards, yet believable, like Illmater), we love a lot of the locations (even changed), and so on. We just don't like the metaplot or the oversufficiency of high-level NPCs (not just UONPCs - this is an issue I've mentioned a couple of times, but you've ignored), large, complex extremely-detailed organisations, and so on. Hell, even re-stat'ing the current FR for 4E would be an absolutely monumental task, and when you're having to do that due to vast and sweeping class and game design changes, so it seems only logical to take it as an opportunity to try and get back some of the "lost" FR players, as well as people who previously laughed at or rejected the Realms outright (often citing the NPCs/metaplot). As I've said though, the main thing is that WotC do not take stupid risks. You seem certain that the new FR will be horrible failure - whilst there's always a chance of that, I don't see it as particularly likely. [/QUOTE]
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