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[Points of Light] Cleaning Rituals Up
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<blockquote data-quote="C4" data-source="post: 6163850" data-attributes="member: 93857"><p>Oh, yeah, I noticed that when I converted RA and figured it must have been one of those math details that slipped thru the cracks after the 4e math framework got changed halfway thru devolopment. Anyway, RA's level-dependent penalty happens to exactly match PoL's math framework, so I didn't even have to tweak it!</p><p></p><p></p><p>'Good' is a relative term for a ritual. Unless there's a similar but less useful ritual available at the same level, there's no objective way to measure the ritual's goodness.</p><p></p><p>But in any case, someone on rpgnet suggested 6 ritual tiers, rather than 3, and that seems reasonable to me. Portal rituals could start at tier 3, and go up from there.</p><p></p><p></p><p>Maybe I should have mentioned in the OP that there are no +X items in PoL, and because of the relative difference in prices, 'saving up' for a permanent item isn't really feasible. Unless maybe a PC saves every copper until he can buy an extra permanent item at 30th level. Maybe.</p><p></p><p>I can't put my finger on why, but replacing gp costs with surge costs feels...exploitable. I don't have anything specific against the idea, so...convince me, I guess?</p></blockquote><p></p>
[QUOTE="C4, post: 6163850, member: 93857"] Oh, yeah, I noticed that when I converted RA and figured it must have been one of those math details that slipped thru the cracks after the 4e math framework got changed halfway thru devolopment. Anyway, RA's level-dependent penalty happens to exactly match PoL's math framework, so I didn't even have to tweak it! 'Good' is a relative term for a ritual. Unless there's a similar but less useful ritual available at the same level, there's no objective way to measure the ritual's goodness. But in any case, someone on rpgnet suggested 6 ritual tiers, rather than 3, and that seems reasonable to me. Portal rituals could start at tier 3, and go up from there. Maybe I should have mentioned in the OP that there are no +X items in PoL, and because of the relative difference in prices, 'saving up' for a permanent item isn't really feasible. Unless maybe a PC saves every copper until he can buy an extra permanent item at 30th level. Maybe. I can't put my finger on why, but replacing gp costs with surge costs feels...exploitable. I don't have anything specific against the idea, so...convince me, I guess? [/QUOTE]
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[Points of Light] Cleaning Rituals Up
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