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General Tabletop Discussion
*Dungeons & Dragons
[Points of Light Clone] Tweaking the Races
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<blockquote data-quote="Ferghis" data-source="post: 6078381" data-attributes="member: 40483"><p>Quite a few races have defensive powers or trigger temp hp. I know what you mean, though: I'm not in love with the idea myself. </p><p></p><p>What if the tremorsense were a consequence of closing their eyes? At-will free action, effect: tremorsense one and blinded. End this effect as a free action. </p><p></p><p>I think the shadowfell is heavy with necrotic (shadar kai are from there and resist necrotic), but I agree that it doesn't quite fit. How about giving eladrin the ability to poach an arcane utility from any class? It wouldn't kick in until second level, but as the character levelled up they could retrain it to any utility of up to their half level. This would reflect the versatility of their studies and remove the awkwardness of picking an attack power that fit the stats. </p><p></p><p>I think most races will have a fan somewhere. My favorites are dwarves, half-orcs, humans, half-elves, elves (the woodsy kind), deva and warforged, all for flavor-reasons. </p><p></p><p>The powergamer in me is too gleeful about the "never fail a death save" trait of the warforged. And the rules-as-game-designer in me wonders about the vampire class' "death by sunlight" trait (when would this come into play, and if it did, would anyone play the class?). I don't think either of these really need fixing, they're just interesting to me. </p><p></p><p>I agree: but I don't know how to change that short of turning it into a mini skill challenge. I also think them underpowered in combat. Maybe give them reach 2 for an attack (literally overreaching), or slide an enemy one square by tricking them with their changelingness? Not sure about that second idea...</p></blockquote><p></p>
[QUOTE="Ferghis, post: 6078381, member: 40483"] Quite a few races have defensive powers or trigger temp hp. I know what you mean, though: I'm not in love with the idea myself. What if the tremorsense were a consequence of closing their eyes? At-will free action, effect: tremorsense one and blinded. End this effect as a free action. I think the shadowfell is heavy with necrotic (shadar kai are from there and resist necrotic), but I agree that it doesn't quite fit. How about giving eladrin the ability to poach an arcane utility from any class? It wouldn't kick in until second level, but as the character levelled up they could retrain it to any utility of up to their half level. This would reflect the versatility of their studies and remove the awkwardness of picking an attack power that fit the stats. I think most races will have a fan somewhere. My favorites are dwarves, half-orcs, humans, half-elves, elves (the woodsy kind), deva and warforged, all for flavor-reasons. The powergamer in me is too gleeful about the "never fail a death save" trait of the warforged. And the rules-as-game-designer in me wonders about the vampire class' "death by sunlight" trait (when would this come into play, and if it did, would anyone play the class?). I don't think either of these really need fixing, they're just interesting to me. I agree: but I don't know how to change that short of turning it into a mini skill challenge. I also think them underpowered in combat. Maybe give them reach 2 for an attack (literally overreaching), or slide an enemy one square by tricking them with their changelingness? Not sure about that second idea... [/QUOTE]
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[Points of Light Clone] Tweaking the Races
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