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Points of Light Killed the Campaign Setting...
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4337297" data-attributes="member: 710"><p>I think the PoL as presented avoid implying any change because they are suppose to be a static background that you can use to go anywhere.</p><p>If they already defined what the change is, you would have a setting that is too defined, because you limit the options on what do with the setting - you have to deal with the suggested change. (Well, you don't _actually_ have to, you can always ignore what you don't like.)</p><p></p><p>I don't know yet when I will create a real homebrew (currently I am planning on buying the D&D 4 modules), but if I would, I would introduce the "change" element myself - Evil is on the rise, and it is time for the PC to gather former allies to fight it, possibly creating a new nation in the process. I am not sure I can pull that off, but I hope I can...</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4337297, member: 710"] I think the PoL as presented avoid implying any change because they are suppose to be a static background that you can use to go anywhere. If they already defined what the change is, you would have a setting that is too defined, because you limit the options on what do with the setting - you have to deal with the suggested change. (Well, you don't _actually_ have to, you can always ignore what you don't like.) I don't know yet when I will create a real homebrew (currently I am planning on buying the D&D 4 modules), but if I would, I would introduce the "change" element myself - Evil is on the rise, and it is time for the PC to gather former allies to fight it, possibly creating a new nation in the process. I am not sure I can pull that off, but I hope I can... [/QUOTE]
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