Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Points of Light: Locations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Horatio" data-source="post: 4146109" data-attributes="member: 63829"><p>Blackstone keep.</p><p></p><p>Former orc camp, a centre for orc raids over the entire area, close to more civilised places. The closest, most threatened villages of Skom, Whitestream and Willowpen as well as 2 caravan posts gathered their spare gold together and hired a mercenary party, lead by sgt. Sebastian Gray, to clear the threat. </p><p></p><p>But they were betrayed. Once the mercenaries took off for the orc camp, Skom and Whitestream were attacked by a huge force of orcs, completly burned down, and mercenaries were expected by the orcs, now enclosed between the well guarded camp and two orc raiding parties returning from the villages.</p><p></p><p>But where there are acts of cruelty and betrayal, there are acts of valor and bravery too. Beatrice Twins, young women from Whitestream, a lone survivor (saved by her not yet discovered arcane powers), rushed to the third village, regardless of her injuries, for help. Somehow she managed to rally the villagers to come to help the mercenaries. But their future, as well as the villagers' looked still pretty grim.</p><p></p><p>Sebastian Gray was an experienced leader and had a habbit to pre-calculate all possible risks, be it as small as he could imagine. One could say he was crossing the border to paranoia. This time, it saved his life and most of the lives of others. The scouts he usually send each 3 hours to look all around now climbed down the trees and reported the 2 huge clouds of smoke nesting above the area where 2 of the 3 villages were supposed to be.</p><p></p><p>The preparations were quick. One runner was sent to the third village (later encountered the villagers and joined them). Next, the mercenaries moved from their position north, just between the first village and orc camp and prepared an ambush for the first orc party. The orc got wiped out. After that, they circled around and joined the villagers, at that time fighting the seccond orc raiding party. The battle was won, sadly at the cost of 21 villagers' lives.</p><p></p><p>Gray's true genius was displayed at the orc camp's siege, where his carefully planned luring tactic led to utter victory over the orcs. The rest of survived villagers and mercenaries decided to settle here, forming a new community.</p><p></p><p>Now, 2 years later, the orc camp is rebuilded to a well fortified keep overlooking a quickly growing village. Due to its strategic positioning, it quickly became a major point for caravan meeting and the keep's crew keep the large area around it safe. The Gray Warlord (or captain Sebastian Gray) and his spouse Beatrice Twins (known as the Grey Witch) oversee (they refuse the term "rule") all operations and are viewed as firm and benevolent leaders. </p><p></p><p>Plot hooks:</p><p>-<em>not all is black or white</em>: people starts to be missing, a newly formed cult of White eye is suspected to be responsible, but some clues lead to the keep and its leadership. Is white (or should we say Gray) in fact black? Or is the gray cult (of White eye) in fact black?</p><p>-<em>gray light</em>: it is said that in twilight, one could reach another world, not so different from this one. And similary, creatures from that world can enter ours. Are the misterious lights in the nearby grove signs of upcoming danger?</p><p>-<em>black on white</em>: two years have passed, but the pain of treason is still burning in people's hearts. It has been only a few hours the keep's caretaker found couple of papers in the keep's basement, apparently sent to orcs by the traitor (or by one of the traitors) informing them about the mercenaries and asking for the "agreed payment", and someone has stolen it already. Those papers could lead us to the traitor! Could it be, that he still lives among us? Find the evidence, unlock the mystery.</p><p>-<em>shades of gray</em>: the orcs performed awfull rituals here, human sacrifices in the names of their foul god, such teribble things has happened that the negative nergy made the fabric dividing the world from Shadowfell really thin at this place. Now people are starting to feel weak, getting sick, and strange movement can be seen in the shadows. They say sometimes even the shadows them selves are moving. Could we secure the boundaries between the worlds back again?</p></blockquote><p></p>
[QUOTE="Horatio, post: 4146109, member: 63829"] Blackstone keep. Former orc camp, a centre for orc raids over the entire area, close to more civilised places. The closest, most threatened villages of Skom, Whitestream and Willowpen as well as 2 caravan posts gathered their spare gold together and hired a mercenary party, lead by sgt. Sebastian Gray, to clear the threat. But they were betrayed. Once the mercenaries took off for the orc camp, Skom and Whitestream were attacked by a huge force of orcs, completly burned down, and mercenaries were expected by the orcs, now enclosed between the well guarded camp and two orc raiding parties returning from the villages. But where there are acts of cruelty and betrayal, there are acts of valor and bravery too. Beatrice Twins, young women from Whitestream, a lone survivor (saved by her not yet discovered arcane powers), rushed to the third village, regardless of her injuries, for help. Somehow she managed to rally the villagers to come to help the mercenaries. But their future, as well as the villagers' looked still pretty grim. Sebastian Gray was an experienced leader and had a habbit to pre-calculate all possible risks, be it as small as he could imagine. One could say he was crossing the border to paranoia. This time, it saved his life and most of the lives of others. The scouts he usually send each 3 hours to look all around now climbed down the trees and reported the 2 huge clouds of smoke nesting above the area where 2 of the 3 villages were supposed to be. The preparations were quick. One runner was sent to the third village (later encountered the villagers and joined them). Next, the mercenaries moved from their position north, just between the first village and orc camp and prepared an ambush for the first orc party. The orc got wiped out. After that, they circled around and joined the villagers, at that time fighting the seccond orc raiding party. The battle was won, sadly at the cost of 21 villagers' lives. Gray's true genius was displayed at the orc camp's siege, where his carefully planned luring tactic led to utter victory over the orcs. The rest of survived villagers and mercenaries decided to settle here, forming a new community. Now, 2 years later, the orc camp is rebuilded to a well fortified keep overlooking a quickly growing village. Due to its strategic positioning, it quickly became a major point for caravan meeting and the keep's crew keep the large area around it safe. The Gray Warlord (or captain Sebastian Gray) and his spouse Beatrice Twins (known as the Grey Witch) oversee (they refuse the term "rule") all operations and are viewed as firm and benevolent leaders. Plot hooks: -[I]not all is black or white[/I]: people starts to be missing, a newly formed cult of White eye is suspected to be responsible, but some clues lead to the keep and its leadership. Is white (or should we say Gray) in fact black? Or is the gray cult (of White eye) in fact black? -[I]gray light[/I]: it is said that in twilight, one could reach another world, not so different from this one. And similary, creatures from that world can enter ours. Are the misterious lights in the nearby grove signs of upcoming danger? -[I]black on white[/I]: two years have passed, but the pain of treason is still burning in people's hearts. It has been only a few hours the keep's caretaker found couple of papers in the keep's basement, apparently sent to orcs by the traitor (or by one of the traitors) informing them about the mercenaries and asking for the "agreed payment", and someone has stolen it already. Those papers could lead us to the traitor! Could it be, that he still lives among us? Find the evidence, unlock the mystery. -[I]shades of gray[/I]: the orcs performed awfull rituals here, human sacrifices in the names of their foul god, such teribble things has happened that the negative nergy made the fabric dividing the world from Shadowfell really thin at this place. Now people are starting to feel weak, getting sick, and strange movement can be seen in the shadows. They say sometimes even the shadows them selves are moving. Could we secure the boundaries between the worlds back again? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Points of Light: Locations
Top