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General Tabletop Discussion
*Dungeons & Dragons
Points of Light setting and current cross-over strategy: Round peg in the square hole.
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<blockquote data-quote="Jester David" data-source="post: 6995660" data-attributes="member: 37579"><p>Well… <em>Storm King's Thunder</em> wouldn't fit because PoL giants are very different, don't have the ordning, and have a different backstory that doesn't include giant gods. </p><p>And <em>Princes of the Apocalypse</em> adventure wouldn't fit well either, as the elements overlap more in the PoL cosmology. And the elemental princes didn't exist, they were replaced by the godlike Primordials. Neither did elemental cults, really.</p><p>The <em>Tyranny of Dragons</em> adventure would be odd given the <em>Scales of War</em> adventure already covered those story beats, and Tiamat wouldn't need help entering that world, already being a god. It'd also be adding elements (like the Cult of the Dragon) wholesale. </p><p><em>Out of the Abyss</em> makes heavy use of the Realms and Realmslore, including established Underdark locales. It's pretty setting specific. </p><p></p><p>So, no, I don't think they would fit better in the PoL world. And would require *more* changes to fit that setting, either in the story or the world lore. </p><p></p><p></p><p>Yes. True. Not really relevant though...</p><p>More details make it easier to write. It much faster to copy details of an established city than create a whole new idea.</p><p></p><p></p><p>…</p><p>I'm not sure what that has to do with anything. But Greenwood did write numerous articles with the three mages that do suggest the multiverse. And there was numerous crossovers between Ravenloft and the Realms in 2e. And the Abyssal Plague story in 4e also crossed over between worlds. </p><p>So that's not new.</p><p></p><p></p><p>So… your complaint is that instead of ignoring the established canon of the Realms for their adventures they should ignore the established canon of Nentir Vale/ Nerath?</p></blockquote><p></p>
[QUOTE="Jester David, post: 6995660, member: 37579"] Well… [i]Storm King's Thunder[/i] wouldn't fit because PoL giants are very different, don't have the ordning, and have a different backstory that doesn't include giant gods. And [i]Princes of the Apocalypse[/i] adventure wouldn't fit well either, as the elements overlap more in the PoL cosmology. And the elemental princes didn't exist, they were replaced by the godlike Primordials. Neither did elemental cults, really. The [i]Tyranny of Dragons[/i] adventure would be odd given the [i]Scales of War[/i] adventure already covered those story beats, and Tiamat wouldn't need help entering that world, already being a god. It'd also be adding elements (like the Cult of the Dragon) wholesale. [i]Out of the Abyss[/i] makes heavy use of the Realms and Realmslore, including established Underdark locales. It's pretty setting specific. So, no, I don't think they would fit better in the PoL world. And would require *more* changes to fit that setting, either in the story or the world lore. Yes. True. Not really relevant though... More details make it easier to write. It much faster to copy details of an established city than create a whole new idea. … I'm not sure what that has to do with anything. But Greenwood did write numerous articles with the three mages that do suggest the multiverse. And there was numerous crossovers between Ravenloft and the Realms in 2e. And the Abyssal Plague story in 4e also crossed over between worlds. So that's not new. So… your complaint is that instead of ignoring the established canon of the Realms for their adventures they should ignore the established canon of Nentir Vale/ Nerath? [/QUOTE]
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Points of Light setting and current cross-over strategy: Round peg in the square hole.
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