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Points of light with high magic
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<blockquote data-quote="Phlebas" data-source="post: 3884444" data-attributes="member: 23810"><p>Sounds similar to the Earthdawn backgraound - at times when magic levels rise, to the stage when unspeakable horrors roam the country at will, the free races secure themselves in Cairns - self contained mini-cities - until the magic drops and they can safely walk outside again. I've flicked through a few of the source books and they have some nifty ideas for cairns.</p><p></p><p>Alternatively think of the judge dredd background of mega cities and cursed earth for an idea of what it might feel like. (or even Logans Run if the outside is not quite as terrifying as the city rulers would have you believe....)</p><p></p><p>As to your question about teleporting demons you can go either way - either assume that the citadels are near impregnable due to artifact level items built into the walls or assume that they regularly do get taken over by demons, populations enslaved / eaten, and then retaken by the paladin brotherhood, population free'd / healed / ressurected. </p><p></p><p>Might explain why there are so many tieflings / half-celestials around as well.......</p><p></p><p>sounds like an interesting campaign setting - would work on so many levels from closing the gates to hell, (and heaven) to just surviving the downing of your skyboat by an angry dragon and making your way home .....</p><p></p><p>The risk would be it would end up feeling like a bad post-apocalypse sci-fi movie if the magic is played as technology - but thats always the challenge of high magic settings....</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3884444, member: 23810"] Sounds similar to the Earthdawn backgraound - at times when magic levels rise, to the stage when unspeakable horrors roam the country at will, the free races secure themselves in Cairns - self contained mini-cities - until the magic drops and they can safely walk outside again. I've flicked through a few of the source books and they have some nifty ideas for cairns. Alternatively think of the judge dredd background of mega cities and cursed earth for an idea of what it might feel like. (or even Logans Run if the outside is not quite as terrifying as the city rulers would have you believe....) As to your question about teleporting demons you can go either way - either assume that the citadels are near impregnable due to artifact level items built into the walls or assume that they regularly do get taken over by demons, populations enslaved / eaten, and then retaken by the paladin brotherhood, population free'd / healed / ressurected. Might explain why there are so many tieflings / half-celestials around as well....... sounds like an interesting campaign setting - would work on so many levels from closing the gates to hell, (and heaven) to just surviving the downing of your skyboat by an angry dragon and making your way home ..... The risk would be it would end up feeling like a bad post-apocalypse sci-fi movie if the magic is played as technology - but thats always the challenge of high magic settings.... [/QUOTE]
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