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<blockquote data-quote="hopeless" data-source="post: 3840702" data-attributes="member: 36349"><p><strong>Okay...</strong></p><p></p><p></p><p></p><p>Okay a fine example lets see what I can come up with.</p><p></p><p>Fort Hope is more of a keep than some fortified fortress, it was founded about thirty years ago to help keep watch on a mountainous passage that passes through the Mhor Holds that links Q'barra to the Talenta Plains.</p><p>The former lord left the fort in the hands of a trusted chamberlain who was a former soldier left unable to join the fight by a badly healed leg.</p><p>There has been no word from his liege lord who left with a sortie to help fight for his former homeland of Cyre however since two weeks ago there has been word of some dreadful calamity that has struck that nation.</p><p></p><p>Bereft the chamberlain knows the fort is badly undermanned and is trying to recruit new troops and especially adventuring groups to help solve certain problems in the area his lack of personnel cannot do instead.</p><p></p><p>So every now and again he sends out word that there is a valley nearby home to a series of underground caves known as the Khyber Caverns where a suspected group of bandits are laired who have been preying on the few settlements in the area.</p><p></p><p>However there's more going on than he realises for not only is Q'barra is being infiltrated by the Inspired, there are Valenar raiders and other forces seeking to takeover the colony let alone the native lizardfolk who have grown unruly due to the actions of some of the refugees.</p><p></p><p>With the last war seemingly come to a pause following the destruction of Cyre, the chamberlain is finding himself beset by the stream of refugees managing to pass through the passage and many of whom have no love for the authority he holds nor the laws that protect the colony.</p><p></p><p>Into this mess come a number of potential adventurer's some local some former veterans of a war they either no longer support or hide their continued affiliation and how this develops will be up to them.</p></blockquote><p></p>
[QUOTE="hopeless, post: 3840702, member: 36349"] [b]Okay...[/b] Okay a fine example lets see what I can come up with. Fort Hope is more of a keep than some fortified fortress, it was founded about thirty years ago to help keep watch on a mountainous passage that passes through the Mhor Holds that links Q'barra to the Talenta Plains. The former lord left the fort in the hands of a trusted chamberlain who was a former soldier left unable to join the fight by a badly healed leg. There has been no word from his liege lord who left with a sortie to help fight for his former homeland of Cyre however since two weeks ago there has been word of some dreadful calamity that has struck that nation. Bereft the chamberlain knows the fort is badly undermanned and is trying to recruit new troops and especially adventuring groups to help solve certain problems in the area his lack of personnel cannot do instead. So every now and again he sends out word that there is a valley nearby home to a series of underground caves known as the Khyber Caverns where a suspected group of bandits are laired who have been preying on the few settlements in the area. However there's more going on than he realises for not only is Q'barra is being infiltrated by the Inspired, there are Valenar raiders and other forces seeking to takeover the colony let alone the native lizardfolk who have grown unruly due to the actions of some of the refugees. With the last war seemingly come to a pause following the destruction of Cyre, the chamberlain is finding himself beset by the stream of refugees managing to pass through the passage and many of whom have no love for the authority he holds nor the laws that protect the colony. Into this mess come a number of potential adventurer's some local some former veterans of a war they either no longer support or hide their continued affiliation and how this develops will be up to them. [/QUOTE]
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