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General Tabletop Discussion
*Dungeons & Dragons
"Poison", and spells that change it: Spirit of the rules v letter?
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<blockquote data-quote="Greenfield" data-source="post: 8497988" data-attributes="member: 6669384"><p>I have to start with "Mea Culpa". Several people have pointed out that conventional salt doesn't "poison" a weld. Well, it does, when dealing with certain copper alloys, but generally not with ferrous blends. So I called it wrong.</p><p></p><p>Still I'm going to stick to my guns, in that I'm not going to walk back something that happened in game. Apparently the Assassin knows his poisons better than I do, and must have chosen a "salt" that bonds to iron and screws with the weld. Epsom salt perhaps? Any time you mix a caustic metal with something acidic, you get a salt, so there are a lot of salts.</p><p></p><p>Anyway the question remains.</p><p></p><p>Now Vodam did my favorite thing: Quoted the actual rules. I'm very much a rules guy. The RAW might not always seem to apply, and there can be any number of arguments with them in any given situation. But right or wrong, they're inarguable: Everyone has equal access to them, and so there's no excuse for not knowing them.</p><p></p><p>On that subject, there's an oddity in there: As written it neutralizes "venom". So ingested poisons, poison gas, contact poisons etc aren't affected, if we play it <em>exactly</em> as written. Nasty rules hole there, eh?</p><p></p><p>But the question was supposed to be revision independent. Regardless whether it's a grey area or not, how would you rule? </p><p></p><p>Consider that chocolate is a poison, when eaten by a dog, but not for people. So is the spell specific to people-toxins, or to any chemical that acts as a poison as it was used? And would that apply to unconventional definitions of "poison", such as the one in my initial example?</p></blockquote><p></p>
[QUOTE="Greenfield, post: 8497988, member: 6669384"] I have to start with "Mea Culpa". Several people have pointed out that conventional salt doesn't "poison" a weld. Well, it does, when dealing with certain copper alloys, but generally not with ferrous blends. So I called it wrong. Still I'm going to stick to my guns, in that I'm not going to walk back something that happened in game. Apparently the Assassin knows his poisons better than I do, and must have chosen a "salt" that bonds to iron and screws with the weld. Epsom salt perhaps? Any time you mix a caustic metal with something acidic, you get a salt, so there are a lot of salts. Anyway the question remains. Now Vodam did my favorite thing: Quoted the actual rules. I'm very much a rules guy. The RAW might not always seem to apply, and there can be any number of arguments with them in any given situation. But right or wrong, they're inarguable: Everyone has equal access to them, and so there's no excuse for not knowing them. On that subject, there's an oddity in there: As written it neutralizes "venom". So ingested poisons, poison gas, contact poisons etc aren't affected, if we play it [I]exactly[/I] as written. Nasty rules hole there, eh? But the question was supposed to be revision independent. Regardless whether it's a grey area or not, how would you rule? Consider that chocolate is a poison, when eaten by a dog, but not for people. So is the spell specific to people-toxins, or to any chemical that acts as a poison as it was used? And would that apply to unconventional definitions of "poison", such as the one in my initial example? [/QUOTE]
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