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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Poison - fun, balanced, and deadly - is it possible?
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<blockquote data-quote="Cartigan Mrryl" data-source="post: 2589764" data-attributes="member: 36650"><p>Thanks, Sesshoumaru-like friend. I like how poison is dealt with already. I mainly like to use poison as a way of dealing Con damage to lower-leveled heroes (I'm USUALLY a DM) so when the group of Kobolds poison them THEN run in, the Kobolds (if they're outnumbered) stand a better chance, and makes the players become cautious about running around with their pants down. SPeaking of which... I should probably throw in my house rules for Poison-using Vagrants...</p><p> ... nothing personal, guys, but if you could find SOME way of dealing damage in a fair way I'd be happy to agree that it is the equivalent of WIS or CON damage, but I still LOVE poisoning the HELL out of my little brothers Cleric then running in with a mildly strong monster, my brother BARELY wins (I'm STILL trying to kill him without making it obvious) and he feels like he accomplished something, even though (in affect) he just pounded the hell out of some poor monster(s) with his +5 Warhammer of Light (DON'T ASK! Errr... DMing mistake #1) and walked away. Anyways, I have a question, I'm too lazy to look it up (I'm not even sure if it's in the Player's Handbook) is there any poison that affects CHA? Because I really need to disable a bloody Paladin... (ANOTHER Dming mistake...)</p></blockquote><p></p>
[QUOTE="Cartigan Mrryl, post: 2589764, member: 36650"] Thanks, Sesshoumaru-like friend. I like how poison is dealt with already. I mainly like to use poison as a way of dealing Con damage to lower-leveled heroes (I'm USUALLY a DM) so when the group of Kobolds poison them THEN run in, the Kobolds (if they're outnumbered) stand a better chance, and makes the players become cautious about running around with their pants down. SPeaking of which... I should probably throw in my house rules for Poison-using Vagrants... ... nothing personal, guys, but if you could find SOME way of dealing damage in a fair way I'd be happy to agree that it is the equivalent of WIS or CON damage, but I still LOVE poisoning the HELL out of my little brothers Cleric then running in with a mildly strong monster, my brother BARELY wins (I'm STILL trying to kill him without making it obvious) and he feels like he accomplished something, even though (in affect) he just pounded the hell out of some poor monster(s) with his +5 Warhammer of Light (DON'T ASK! Errr... DMing mistake #1) and walked away. Anyways, I have a question, I'm too lazy to look it up (I'm not even sure if it's in the Player's Handbook) is there any poison that affects CHA? Because I really need to disable a bloody Paladin... (ANOTHER Dming mistake...) [/QUOTE]
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Poison - fun, balanced, and deadly - is it possible?
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