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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Poison Immunity
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<blockquote data-quote="Unferth" data-source="post: 5218901" data-attributes="member: 53704"><p>I agree the summarized results are correct, but I'm not following what you mean by poison damage being unavoidable. Poison resistance or immunity can certainly stop poison damage - it just doesn't stop damage that doesn't have the poison type, whether or not the attack has the poison keyword. As shown in scenarios 2 and 5.</p><p></p><p>So if you look at a power like the seeker's Thorn Cloud Shot, poison immunity doesn't matter against the base hit (1[W] + Wisdom modifier damage) but does matter against the zone (Any creature that ends its turn within the zone takes poison damage equal to your Wisdom modifier.)</p><p></p><p>For the warden's Form of the Dread Serpent daily, the attack has the poison keyword and does poison damage only. A poison immune enemy ignores all the damage, and can't be slowed by it.</p><p></p><p>The sorcerer "corruption orb" power is another good one - it does poison damage and inflicts ongoing 5 acid damage. A poison-resistant creature will resist the appropriate amount of the initial poison hit, but will still take the ongoing acid damage. A poison-immune creature won't.</p></blockquote><p></p>
[QUOTE="Unferth, post: 5218901, member: 53704"] I agree the summarized results are correct, but I'm not following what you mean by poison damage being unavoidable. Poison resistance or immunity can certainly stop poison damage - it just doesn't stop damage that doesn't have the poison type, whether or not the attack has the poison keyword. As shown in scenarios 2 and 5. So if you look at a power like the seeker's Thorn Cloud Shot, poison immunity doesn't matter against the base hit (1[W] + Wisdom modifier damage) but does matter against the zone (Any creature that ends its turn within the zone takes poison damage equal to your Wisdom modifier.) For the warden's Form of the Dread Serpent daily, the attack has the poison keyword and does poison damage only. A poison immune enemy ignores all the damage, and can't be slowed by it. The sorcerer "corruption orb" power is another good one - it does poison damage and inflicts ongoing 5 acid damage. A poison-resistant creature will resist the appropriate amount of the initial poison hit, but will still take the ongoing acid damage. A poison-immune creature won't. [/QUOTE]
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Poison Immunity
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