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Poison
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<blockquote data-quote="Telperion" data-source="post: 1343406" data-attributes="member: 15711"><p>Craft (poisonmaking). </p><p>DC is the same as the Fort-save DC to resist the poison + 10. </p><p>Use the system given in PHB to find out how long it takes to create a single dose and how much you have to spend on materials (which might not be available at your local market place). And as an added touch: if you botch (roll a natural 1) on this roll, then you have just earned the right to make a DC 15 Ref-save. If you fail you poison yourself, and while the results probably won't be lethal I'm certain that many DM's will enjoy creating something special for him who messed up. </p><p></p><p>No one said it would easy, cheap or safe <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> .</p><p></p><p>And how do you figure that a dose that costs 4500 gp is going to be quicker to make than the one with a price of 100 gp? While I agree that the progress will be quicker with a more potent poison I also think that the prices are high enough on the more lethal one's that it will work out quite well in the end.</p><p></p><p>Hm...come to think of it: this should probably be moved to the Homebrew area, since it's not in the DMG.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1343406, member: 15711"] Craft (poisonmaking). DC is the same as the Fort-save DC to resist the poison + 10. Use the system given in PHB to find out how long it takes to create a single dose and how much you have to spend on materials (which might not be available at your local market place). And as an added touch: if you botch (roll a natural 1) on this roll, then you have just earned the right to make a DC 15 Ref-save. If you fail you poison yourself, and while the results probably won't be lethal I'm certain that many DM's will enjoy creating something special for him who messed up. No one said it would easy, cheap or safe :p . And how do you figure that a dose that costs 4500 gp is going to be quicker to make than the one with a price of 100 gp? While I agree that the progress will be quicker with a more potent poison I also think that the prices are high enough on the more lethal one's that it will work out quite well in the end. Hm...come to think of it: this should probably be moved to the Homebrew area, since it's not in the DMG. [/QUOTE]
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