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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Poke holes in my 4e econ house rule, please.
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<blockquote data-quote="Blackbrrd" data-source="post: 4333013" data-attributes="member: 63962"><p>I could never understand where the merchants were getting the money to buy the magical equipment from. In the campaign I will be running, there won't be any magic item merchants.</p><p></p><p>"So, I have been in the grain business for years, shipping grain up an down the shores of the land. I now have 5 sailing boats working for me. Last night some adventurer wondered if I could cough up the coins to buy a [+5] dwarven armor he found. It was really shiny and such. </p><p></p><p>I spent a couple of weeks and managed to sell my sailing boats for 50,000 gold. The adventurer said he wanted more for it, so I borrowed 15,000 more gold against my good name and so we had a deal, the adventurer and I.</p><p></p><p>The man I sold the boats to are moving them to another land, so I dunno who is going to ply the waters with grain, but that is not my problem I have got my dwarven armor that surely must be worth 325,000 gold!</p><p></p><p>Now I only need to find an IDIOT who would pay me 325000 gold for the armor and I am filthy rich."</p><p></p><p>If you look at the item prices you will see that at for instance the difference between a +5 tombforged armor and a +4 tombforged armor is 5x. So, if you want to make any +4 armor out of a +5 tombforged armor, go right ahead just make the +5 armor into residium and you can reforge it.</p><p></p><p>Personally the prices in the PHB for high level armor just reminds me a lot of when I played poker in Italy with 10,000 lire bills... It doesn't feel real.</p><p></p><p>So, since there isn't any way to buy/sell magical gear, I won't have to give the players ridiculously large amounts of money, which again means that money will actually have some value. You can maybe get enough to buy/build an inn, manor, castle, or something like that. Instead of being able to ... well... take over the world. Which feels silly. Now I have never liked epic play, or anything like it, but level 1-20 dnd 4th edition looks good.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 4333013, member: 63962"] I could never understand where the merchants were getting the money to buy the magical equipment from. In the campaign I will be running, there won't be any magic item merchants. "So, I have been in the grain business for years, shipping grain up an down the shores of the land. I now have 5 sailing boats working for me. Last night some adventurer wondered if I could cough up the coins to buy a [+5] dwarven armor he found. It was really shiny and such. I spent a couple of weeks and managed to sell my sailing boats for 50,000 gold. The adventurer said he wanted more for it, so I borrowed 15,000 more gold against my good name and so we had a deal, the adventurer and I. The man I sold the boats to are moving them to another land, so I dunno who is going to ply the waters with grain, but that is not my problem I have got my dwarven armor that surely must be worth 325,000 gold! Now I only need to find an IDIOT who would pay me 325000 gold for the armor and I am filthy rich." If you look at the item prices you will see that at for instance the difference between a +5 tombforged armor and a +4 tombforged armor is 5x. So, if you want to make any +4 armor out of a +5 tombforged armor, go right ahead just make the +5 armor into residium and you can reforge it. Personally the prices in the PHB for high level armor just reminds me a lot of when I played poker in Italy with 10,000 lire bills... It doesn't feel real. So, since there isn't any way to buy/sell magical gear, I won't have to give the players ridiculously large amounts of money, which again means that money will actually have some value. You can maybe get enough to buy/build an inn, manor, castle, or something like that. Instead of being able to ... well... take over the world. Which feels silly. Now I have never liked epic play, or anything like it, but level 1-20 dnd 4th edition looks good. [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Poke holes in my 4e econ house rule, please.
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